Space Engineers

Space Engineers

Energy Shields
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Cython  [开发者] 2015 年 7 月 19 日 下午 12:40
Bugs
All the bugs you find go in here!
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正在显示第 1 - 15 条,共 149 条留言
Pigeon 2015 年 7 月 19 日 下午 12:56 
the shield doesnt work agnst moded weps
Cython  [开发者] 2015 年 7 月 19 日 下午 1:00 
With all? Can you name an example so i can look into it?
Pigeon 2015 年 7 月 19 日 下午 1:01 
nevermind
didnt put enuf shields
Cython  [开发者] 2015 年 7 月 19 日 下午 1:01 
Ah ok.
Pigeon 2015 年 7 月 19 日 下午 1:02 
20 out of 10
最后由 Pigeon 编辑于; 2015 年 7 月 19 日 下午 1:02
Admiral_Gravleos 2015 年 7 月 19 日 下午 4:05 
400000000/1 :D
Enderminion 2015 年 7 月 19 日 下午 7:06 
Moded weapons are not balanced against this shield, I sugest Cython make a version balanced for MWI weapons and one for OKI weapons
dragazo 2015 年 7 月 20 日 上午 6:55 
it's kinda unreasonable to expect a new version of this mod for every modpack of weapons, just don't use those op weapons packs or add more shields
最后由 dragazo 编辑于; 2015 年 7 月 20 日 上午 6:56
Acarii 2015 年 7 月 20 日 上午 7:46 
Depleted/recharging sheilds cause a crash when deleting a block on the grid.

clarification: Testing ship consisting of thrusters, gyro, cockpit, reactor, several armour blocks, and a rocket turret. Turret was controlled by myself and made to fire on the attached armour blocks until damage was sustained. After doing so, I left the cockpit and repaired the blocks manually, then decided to delete the attached armour blocks. I removed a single block, separating the grid and this resulted in a CtD.
Cython  [开发者] 2015 年 7 月 20 日 上午 8:45 
Will try to reproduce it, thanks for your report.
Captain.Redz 2015 年 7 月 20 日 上午 9:54 
adding to much of it glitches my ship
Captain.Redz 2015 年 7 月 20 日 上午 9:54 
but it amazing
Captain.Redz 2015 年 7 月 20 日 上午 9:57 
it is amazing, i must say
puredeathnight 2015 年 7 月 20 日 下午 12:10 
shield isn't depleted when protecting against thruster or collision damage
Cython  [开发者] 2015 年 7 月 20 日 下午 12:33 
Also cockpits? Have to check their source type to see what type of block they actually are. As for the crash to desktop, I think I know what causes that, but to fix it, I will have to rewrite parts of the shield update logic, what I will do for sure, but I just don't know when exactly it will be done.
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