Garry's Mod

Garry's Mod

rp_fallout3_v002 - MAP
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HaloEH 2015 年 7 月 13 日 下午 5:51
Bugs
Hello everyone with the first release we know there will be quite a lot of bugs. So please help us help you by telling us bugs you come across. A picture would also help as well!
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正在显示第 1 - 15 条,共 48 条留言
mycohaunt 2015 年 7 月 14 日 上午 1:38 
Hey, I noticed a few issues with the map. Most, if not all of these issues are missing textures.
The only non-texture related issue (I think) is that you can walk into the Galaxy News Radio building through rubble and theres no interior of course. You can also gain access to an incomplete part of the map through a passage behind the GNR building. There are quite a few missing textures that I didn't take screenshots of in the spawn town, also. Thanks for the cool map!

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481275464
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481275722
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481275945
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481278524
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481279217
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481278671
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481278840
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481278981
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481279565
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481279793
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481279959
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481280123
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481280242
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481280520
mycohaunt 2015 年 7 月 14 日 上午 1:39 
Also, just to note, I have CSS, HL2 EP1 and 2, etc, etc mounted.
Designated Kitty 03-052 2015 年 7 月 14 日 上午 1:53 
floating tree right infront of the "enlist today" billboard several buildings having a metal impact effect when shot
最后由 Designated Kitty 03-052 编辑于; 2015 年 7 月 14 日 上午 5:30
OptimUm  [开发者] 2015 年 7 月 14 日 上午 5:07 
引用自 Austere
Also, just to note, I have CSS, HL2 EP1 and 2, etc, etc mounted.

Thats strange. Are you sure that you downloaded all the needed content? There are 3 parts of content. Its impossible that textures are missing in the content packs.
HaloEH 2015 年 7 月 14 日 下午 3:02 
Door at the corner store in town doesn't open and when it is opened, it rotates like revolving door. http://images.akamai.steamusercontent.com/ugc/458589695957604053/857F9EA203CF691021C3059CA396CB524F0C98B9/
mycohaunt 2015 年 7 月 14 日 下午 3:30 


引用自 OptimUm
Thats strange. Are you sure that you downloaded all the needed content? There are 3 parts of content. Its impossible that textures are missing in the content packs.

Yes. I've subscribed to all three parts of the content pack.
Dr. Nomz 2015 年 7 月 14 日 下午 3:32 
GUYS I know whqat's wrong!!
You need the COLLECTION for it to work!
You can find it in one of the pack parts, it's listed under "It's part of this pack of 30" thing.

I think this should be it:
http://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=403205678
HaloEH 2015 年 7 月 14 日 下午 3:58 
@Dr. Nomz That is for my Roleplay gamemode, you only need the map and the three parts
HaloEH 2015 年 7 月 14 日 下午 4:26 
最后由 HaloEH 编辑于; 2015 年 7 月 14 日 下午 4:27
Dr. Nomz 2015 年 7 月 14 日 下午 5:04 
I learned that the pack ACTUALLY doesn't fix anything, it's still as broken as that one guy pointed out.
OptimUm  [开发者] 2015 年 7 月 15 日 上午 3:56 
Seems like some specific textures from a pack i used didnt work. I will check them out and see whats the problem.
HaloEH 2015 年 7 月 15 日 上午 9:13 
@Optimum Found another revolving door, 2 actually. Both doors at Citadel are fixed on the center of it like the corner store/
Bizz 2015 年 7 月 16 日 上午 10:36 
Is it too much to request that you make some of the doors a bit taller? maybe the same height as HL2 doors as having them so small leads to issues. Now I understand that in Garrysmod, players are only four feet tall, but even as a Half-Life 2 player, the doors seem unnaturally short. It's wierd because it's not consisitent, some doors are taller than others. If I had the VMF I'd do it myself because it's as simple as dragging the vertices on the top of the door and the top of the frame up a few units, but I don't have it. It's not a huge deal.

Also, please try to find a replacement for the window textures you chose, the glowing blue really stands out like a sore thumb. It also doesn't help that or some buildings, breaking one window breaks all of them.

Not a huge deal as my gamemode overrides the fog, but for people without that functionality, you might want to consider changing the fog color. The over exposed white makes the map seem really dark due to contrast and before I adjusted the fog; it hurt my eyes to play on the map with my monitor. It also makes it impossible to see the details you've added to the skybox, like the tall destroyed buildings in the background of the map.

Also if you want any help with content optimization, I can compress all the textures and help you cut out some stuff, as you have unused and floating content in some of the packs; I could probably cut down the filezise of this by at least a hundred or so Megabytes.

Thanks for reading, great map by the way. I really look forward to using it in my gamemde.
最后由 Bizz 编辑于; 2015 年 7 月 16 日 上午 10:37
OptimUm  [开发者] 2015 年 7 月 16 日 下午 12:36 
引用自 FF Bizzclaw
"feedback"

Thanks for the tips. I will add you so we can talk about the fog and optimization.
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