Company of Heroes 2

Company of Heroes 2

High Command 1.3
Blackhammer  [开发者] 2015 年 7 月 16 日 下午 12:57
Patch 1.1 - A lot of fixes, some balancing and Axis evolving
- Soviet fear artillery fixed
- ISU-152 dispatch fixed
- Multiple minor bugs fixed
- Tanks now receive correct criticals, same as in Relic's newest patch (no more cheating death with a critical)
- Command Beacon now deploys from commander ability bars via a special ability
- Goliath has a new detonation method and is cheaper - it works much, much more smoothly now
- Rangers "Sprint" removed, "Hide AT wepons" removed, "Timed demo charge" added, armor slightly increased, reinforce price slightly reduced - still a very good late-game infantry unit with a bit more utility and a bit less annoyance to enemies
- Volksgrenadier Flamethrower removed, moved to Sturmpionners, price increased from 60 to 75 muni
- Panzershreck range reduce by 7 meters - still a formidable weapon, but needs a bit more skill to be used properly, now shreck blobs can be succesfuly kited by tanks
- Volksgrenadier squads receive less experience when equipped with a panzershreck - it was far too easy to create God-like units with veterancy 5 when killing tanks
- Kubelwagen overhaul - now vulnerable to AT grenades and regular grenades (yes, it's intended); on low health even small arms fire can cause a "Gunner injured" critical; with overall health increased by 20 %, it's now harder to kill a kubel, but more easy to make it back off with some skill; in addition, the fuel cost has been removed
- Trench in OKW and Wehr now holds 2 squads rathen than just 1
- Ostwind now causes small amount of supression
- Sturmpioneers now reinforce 20 % cheaper and faster - this is a change from upcoming Relic's patch that I brought in early
- Command Panther available for Wehr
- Command Panzer IV available for Wehr
- Cmd Panzer IV now has a 45-meter range aura rather than affecting a friendly sectory it's placed in - same as upcoming Relic's patch
- Wermacht's Supply Drop was extremely overpowered - cooldown increased from 60 to 240 seconds
- Wehrmacht's JU-87 strike now costs 60 muniitons again, but the delay has been increased by 1.5 seconds - same as in Relic's patch
最后由 Blackhammer 编辑于; 2015 年 7 月 16 日 下午 2:16