ARK: Survival Evolved

ARK: Survival Evolved

Aku Shima
Flammy 2015 年 11 月 15 日 上午 2:38
What are RWT and JSG for?!
So I assumed that RWT and JSG were considered metal, asked on my server's chat, it was confirmed, so I built a whole RWT/Glass base like an idiot.

And then I noticed that I could damage my RWT with a pike and that it took twice as much damage from explosives as metal! Such disapointment!

I thought these new structures would enable everyone to customize their base a bit, but I was wrong, back to ugly black painted metal walls (you have to paint them black to reduce sun reflections).

It appears that RWT would be a "tier" between stone and metal but it seems completely pointless, RWT walls are nearly as expensive as metal walls, granted they cost less metal and cementing but the wood cost makes it so it doesn't take much longer to farm a metal wall so you might as well do it.

Why not make RWT and Glass = metal? Even if it means increasing their costs it would be so much better, then everyone could actually use these structures and not just PVE players.
最后由 Flammy 编辑于; 2015 年 11 月 15 日 上午 2:39
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Flammy 2015 年 11 月 17 日 上午 10:09 
anyone ?
Raiannon 2015 年 11 月 18 日 上午 12:55 
The mod developer was gone awhile, came back to say he'd have an update out soon, then left again. My guess is, at some point Ark dev's changed the damage mods/hit points of walls, and since the last time this mod was updated was Oct 8, it hasn't been balanced since.
died 2015 年 11 月 18 日 下午 3:40 
It might be a config issue where damage is increased in 'pvp areas' aka a base. If that multiplier is high, anything is possible. That said, a pike did damage my glass also... but like a stone hatchet would to regular wood, maybe even worse and I have melee scaling very high.
Raiannon 2015 年 11 月 18 日 下午 4:15 
If damage is increased in pvp areas, it would be increased to all structures incrementally, meaning it should scale properly unless the armor amount of the walls is off.
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