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I now have inventory component exposure to the blueprint system though so more than likely what I will do is passively refill any waterskins in the cooking pot's inventory. I would need to replace all cooking pot recipes to fully remove the dependence of water.
I don't think I will be able to implement this functionality this weekend, but possibly next weekend when I have more free time. :)
Updating the mod files server side fixed a lot of problems but i still can't get it to work.
The mod itself seems to wreak havoc on other mods too so i've disabled everything else, unfortunately.
Would really appreciate a short video walkthrough on how this is supposed to be set up!
Also, about the waterskins not refilling, I had that problem but water jars worked fine.
Hope this better explanation of events clears up your confusion :)
It is working now, so I'm not sure if anything is broken... as it could be server side issue. Who knows at this point. Only way to trouble shoot it would be to make another new Survivor.. and I don't want to have to get the levels again.