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POSTAL 2 Build Jun 13 2015 13:27:37
OS: Windows NT 6.2 (Build: 9200)
CPU: AuthenticAMD Unknown processor @ 1500 MHz with 4095MB RAM
Video: NVIDIA GeForce GT 620 (5306)
Level: WS-AVeryPostalChristmas4 - A Very Postal Christmas
Assertion failed: &Mips(MipLevel).DataArray(0) [File:UnTex.cpp] [Line: 1178]
History: UTexture::ConvertDXT <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterial <- FBspDrawList::Render <- RenderLevel <- FLevelSceneNode::Render <- FCameraSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
But if you did try to start it the way I just explained then I don't know what the problem is. Maybe you should post this problem in the main Postal 2 support discussion area : http://psteamcommunity.yuanyoumao.com/app/223470/discussions/1/
'cos I don't know the answer to that one
i just deleted Postal2.ini from System folder and launched the game and it worked.
As for bugs:
In the cemetary, there is an odd skelleton that is floating around without any animation. I don't know if this is intentional or not.
Postal Dude's bathroom door is on backwards.
There is a sniper rifle in one of the trailers which is currently inaccessible because it's placed in the wall.
I took screenshots of these which you can find in my profile.
Edit 1:Walking up to the lighthouse instantly kills you. There is a house with a ladder on it and a cinematic plays every time you walk to the door, meaning you can't actually go inside.
Edit 2:You can't go to cidertown because of a broken transition, Though I think you know this already.
u can actually get into cidertown through 1 transition that works and its the only way out and in of cidertown atm !
I have some problems with the police. (No, not the usual.)
When I'm captured by the police, they bring me to a different place than the one I saw in the non-Steam version: Postal 2's original police station. And when I make myself free and leave this building, the game puts me in the normal game...