饥荒联机版

饥荒联机版

Noodle
聪明狗 artoria2e5 2015 年 7 月 28 日 上午 8:35
~50M of Project files seems to included by mistake.
I saw some files with a prefix of lip in the mod, which are both SQLite 3.x databases as said by OS X's BSD file.

File Sizes and Path in KiBs:
workshop-461246470 arthur2e5$ du -k bigportraits/noodle.lip images/avatars/avatar_noodle.lip images/map_icons/noodle.lip images/saveslot_portraits/noodle.lip images/selectscreen_portraits/noodle.lip modicon.lip 49532 bigportraits/noodle.lip 976 images/avatars/avatar_noodle.lip 328 images/map_icons/noodle.lip 668 images/saveslot_portraits/noodle.lip 816 images/selectscreen_portraits/noodle.lip 1084 modicon.lip

File Content:
workshop-461246470 arthur2e5$ sqlite3 modicon.lip .dump | head -n 5 PRAGMA foreign_keys=OFF; BEGIN TRANSACTION; CREATE TABLE Project(_PW_ID INTEGER PRIMARY KEY AUTOINCREMENT, ProjectInternalVersion TEXT DEFAULT NULL, ProjectRootCanvasNode INTEGER DEFAULT NULL); INSERT INTO "Project" VALUES(1,'1.0.0',1); CREATE TABLE CanvasNode(_PW_ID INTEGER PRIMARY KEY AUTOINCREMENT, MainId INTEGER DEFAULT NULL, Type INTEGER DEFAULT NULL, Name TEXT DEFAULT NULL, NextIndex INTEGER DEFAULT NULL, FirstChildIndex INTEGER DEFAULT NULL, SelectedIndex INTEGER DEFAULT NULL, CanvasIndex INTEGER DEFAULT NULL, PageFlag INTEGER DEFAULT NULL, Memo TEXT DEFAULT NULL, BookBindMemo TEXT DEFAULT NULL, BookBindWarning INTEGER DEFAULT NULL, BookBindWarningDef INTEGER DEFAULT NULL, CanvasThumbnail INTEGER DEFAULT NULL);

Those Canvas, Project words are enough to tell me that it is a project file created by some 3D creator app -- definitely unnecessary in a game mod pack.

And if you DO want your mod to go open source, don't do it in this way. This is making the mod package too huge. Get a GitHub repository to do so.
最后由 聪明狗 artoria2e5 编辑于; 2015 年 7 月 28 日 上午 9:06