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2. Mannhattan have the same problem since the Gun Mettle update. Looks like Valve don't only break their maps. I wouldn't be funny otherwise...
3. The map will receive a complete re-design soon so I can fix some problems. I will remake the map to allow gatebots only to open the gate, and spies will spawn closer to the players. This will fix that.
4. Looks like an other Gun Mettle related glitch... Anyway, with the re-design, the Tank will have an other path, and will only take the actual route if the gates are open.
5. I messed up the popfile : I gave the same icon to small bots and Giants, which makes the game confused. I will fix this too.
Anything related to the advanced mission : as I said, I will completely remake it. But I will keep in mind your criticism so I don't do the same mistakes again.
Thanks again for your feedback ;)
Also could there be a balcony in the castle for snipers accesable by spawn (hard to reach in a panic, but no spies)
Also have I not tested this, but can the amputator function as a medigun? reviving teammates, healing them quicker with upgrades. otherwise theres no reason to be able to see these weapons occur in the upgrade station.
And, this idea may seem stupid, but since engineer is underpowered in medieval, what if a door opens giving the team a way higher mobility whenever a engineer is playing, just to give him some use.