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Stats
Pros
+90% faster build time
build level 3 version of building
Cons
-100 health when building placed
-25% building life
Marked for death when building placed
If it's only a "skin" Gunslinger - it's good!
BUT!
If you create a new taunt Kill for these weapon - it would be perfect!
My idea to taunt Kill:
"LIKE" a Sniper kills with arrow.
The first step: "hand" is revealed as a predatory paw, or like a "hand" of the girl - wolverine from the movie "X-Men 3" (or 2 - i dont remember).
Then he thrusts into the enemy's body, causing it to freeze (as taunt sniper).
The next step - pulling out a piece of flesh from the enemy.
The enemy is already dead (animation enemy - again the same - like a taunt Sniper).
The last stage (the enemy lay dead beside) - pathos throw piece of flesh.
Thank you
+10% max metal
+20% damage on hit
= build mini sentries instead of Normal sentries
- buildings build 25% slower
- cannot pick up buildings
= you can fire a single projectile rocket when you alt fire. once fired you cannot use your melee, until it recharges, or you visit a resupply cabinet.
+50% faster build speed for all buildings
+on third hit crit *a tribute since Valve removed the gunslinger glitch witch is on a third hit it was a critical but now...goodbey crit :(
+15% health on wearer
Thank you for agreeing to have a rocket based sentry added to the Great Wall of Texas (the name for the tactic of building multiple level 3 sentrys for the defense of a point payload or intelligence. Also happens to be a common thing on reflex gaming's TF20 servers).
+Can build level 4 sentries (a larger version of the lvl 3 but shoots faster and has a larger range)
- 50% building health
- 75% more damage from fire
- Sappers destroy buildings 50% faster
Tell me watcha think of my stats ;3
+20% faster attack speed
Cons: Marked for death when being healed
Builds a Mini-Sentry which have 25% more hp
Dispenser will heal and produce ammo, metal 10% faster
Cons
Building takes 25% longer to deploy
Mini-Sentry has less range.