Team Fortress 2

Team Fortress 2

Magic Wand
GuyGallant 2015 年 4 月 29 日 下午 3:29
MY thoughts on stats.
I was thinking there would be:

+25% larger fire range.
+10% faster moving speed.
-15% less damage.
-20% clip size.

Captain Falcon came up with this next idea:

+50% Flame concentration.
+25% Damage.
-75% Range.
No airblast.

Yantran came up with this next idea:

-70% range
-3 sec of afterburn time
-50% afterburn damage
-no airblast
+50% damage
+repairs 10 hp per second to buildings

So what do ya'll think?
And please read the some of the comments if you were wandering "How the heck do you put more accuracy on a flame thrower?" Because I've answer that question several times in the comments.
最后由 GuyGallant 编辑于; 2015 年 5 月 4 日 下午 1:15
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正在显示第 1 - 15 条,共 26 条留言
Lester, Moe 2015 年 4 月 29 日 下午 4:52 
so basically more w + m1 but less damage
Big Mac Sauce 2015 年 4 月 29 日 下午 11:48 
引用自 Sir Jensen
so basically more w + m1 but less damage
seems legit
NotSoTowerful 2015 年 4 月 30 日 上午 7:08 
+35% range increase
-40% flame spread
No airblast
+25% primary ammo increase
GuyGallant 2015 年 4 月 30 日 上午 7:27 
引用自 Sir Jensen
so basically more w + m1 but less damage
what do you meen by "w + m1"?
kenso 2015 年 4 月 30 日 上午 7:42 
W+m1 is when a scrub holds down left click and also holds the forward key. only uses flamethrower nothing elce = no skill m80.
最后由 kenso 编辑于; 2015 年 4 月 30 日 上午 7:42
GuyGallant 2015 年 4 月 30 日 上午 7:47 
引用自 Kenso_
W+m1 is when a scrub holds down left click and also holds the forward key. only uses flamethrower nothing elce = no skill m80.
good point...maybe, -20% clip size, and only -15% less damage?
LeBlackFalcon 2015 年 4 月 30 日 上午 7:56 
To me, the weapon looks like a Blowtorch, and if you've seen one, the flame coming from it is tiny. This would lead me to think:
+50% Accuracy
+75% Damage
-75% Range
No airblast.
GuyGallant 2015 年 4 月 30 日 上午 8:01 
引用自 Captain Falcon
To me, the weapon looks like a Blowtorch, and if you've seen one, the flame coming from it is tiny. This would lead me to think:
+50% Accuracy
+75% Damage
-75% Range
No airblast.
Huh...I've never thought about that before...That's quite a good idea...But...How do you make a flamethrower more accurate?
BRAVE BIRD 2015 年 4 月 30 日 上午 8:46 
引用自 GuyGallant
Huh...I've never thought about that before...That's quite a good idea...But...How do you make a flamethrower more accurate?

I think you can make it more accurate by narrowing the particle stream.
GuyGallant 2015 年 4 月 30 日 上午 10:39 
引用自 GuyGallant
Huh...I've never thought about that before...That's quite a good idea...But...How do you make a flamethrower more accurate?

I think you can make it more accurate by narrowing the particle stream.
oh...but that would be bad, because you need to spred the flames...right?
最后由 GuyGallant 编辑于; 2015 年 4 月 30 日 下午 12:19
Cab 2015 年 4 月 30 日 下午 4:35 
Looks to me to be some sort of welding torch, so I was thinking

Pros: +Can repair, and even upgrade engineer building (at the cost of ammo of course)
+50% Ammo
+Ammo pickups give more ammo
+15% Damage

Cons: -50% range
-10% Move speed
-No afterburn effect
zombie sparkledog what!!!! 2015 年 4 月 30 日 下午 11:28 
How the hell would an accuracy penalty work for a flamethrower?
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GuyGallant 2015 年 5 月 1 日 上午 7:44 
引用自 Kapanyo
How the hell would an accuracy penalty work for a flamethrower?
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I asked the same question, then MetalFredster ★Manniac★ said "I think you can make it more accurate by narrowing the particle stream."
BRAVE BIRD 2015 年 5 月 1 日 上午 10:47 
引用自 GuyGallant
引用自 Kapanyo
How the hell would an accuracy penalty work for a flamethrower?
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(Outdated)
I asked the same question, then MetalFredster ★Manniac★ said "I think you can make it more accurate by narrowing the particle stream."

Since the damage is also based on how many particles come across the target, focusing it in one point would be like the ultimate 1hit ko thing ( as long as it hits ), while if you make it wider ( but keep the same amount of particles ) you have more chances of hitting, but you end up with the same trick to scatterguns ( if you don't put all dem bullets in the meat, the damage'll be lower ).
ECL13 2015 年 5 月 2 日 上午 1:45 
its a blowtorch thing here are MY stats

50% more dmg

10% less speed

no airblast

75% range less

half the long after burn affect

can repair enginner building but half as good as a normal enginner
最后由 ECL13 编辑于; 2015 年 5 月 2 日 上午 1:47
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