Banished
Tree Of Life [Version 1]
SeriouslyDave 2015 年 4 月 18 日 上午 9:41
So, this mod increases food production?
I want to make sure I understand. The descriptions of this mod and Busy Laborers lead me to believe that people will produce more food if I have this mod enabled than they would if the mod were disabled. Did I understand correctly? :)
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Darkbibou  [开发者] 2015 年 4 月 18 日 下午 3:12 
These two mods (Busy Laborers is totally included into TreeOfLife by the way) allow you to order your citizens to collect food directly in the wild (ie. outside of the range of any gatherer).

So, if you order your unemployed laborers to collect wild food manually then yes you would be able to collect more food (laborers collect food, they don't produce it).

In addition, with ToL you get access to several new food types whose consumption should raise the happiness of your citizens.

Is it clearer ?
最后由 Darkbibou 编辑于; 2015 年 4 月 18 日 下午 3:12
SeriouslyDave 2015 年 4 月 18 日 下午 4:28 
Thanks for the fast reply! Yes, this helps. However, what about the case where people clear the land for a new building?
Darkbibou  [开发者] 2015 年 4 月 19 日 上午 2:45 
As stated in the full description of the Busy Laborers mod, any type of wild food located on a construction site will be colleted instead of destructed :)
SeriouslyDave 2015 年 4 月 21 日 上午 7:36 
So, the answer to my original question is 'yes' :) thank you! :)
Darkbibou  [开发者] 2015 年 4 月 21 日 上午 11:19 
引用自 SeriouslyDave
So, the answer to my original question is 'yes' :) thank you! :)

You are welcome :)
Dark Thoughts 2015 年 7 月 15 日 下午 6:37 
How balanced is this?
Like on a food per villager ratio compared to orchards and pastures. I think the mod sounds very nice and immersive but I don't want to break the games fine balance.

Because this sounds especially useful in the early game and with mods who alter the villager aging (=slowing it=less growth) when you simply don't have enough people for every little job.
Darkbibou  [开发者] 2015 年 7 月 19 日 上午 7:33 
I will let the other users anwser you cause I haven't done any comparison myself ^^
func_door 2015 年 10 月 13 日 下午 7:42 
引用自 HaTeMe
How balanced is this?
Like on a food per villager ratio compared to orchards and pastures. I think the mod sounds very nice and immersive but I don't want to break the games fine balance.

Because this sounds especially useful in the early game and with mods who alter the villager aging (=slowing it=less growth) when you simply don't have enough people for every little job.
this mod is neat but it definitely makes the game much easier, you don't need to worry about food for a large population if you have a couple hunting+gathering pairs.
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