Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción








@Lamppost
I've tied that to happiness. Giving extra gpt for specialists would not be unreasonable, but Junkyard America is meant to run at a deficit once you hit big-brother-government endgame. If anything, I'm worried that it may be overpowered.
Hey,If you plan on making the strawman libertarian civ,I guess you might be able to have city names like Peter Thiel city,Galt's Gulch,and maybe even Detroit. Heres some completely unbiased reporting below. Totally not biased.
https://www.youtube.com/watch?v=LNoJSvDGrZA
https://www.youtube.com/watch?v=OuESvJenj9s
Maybe the civ only pays 10% maintanance on railroads thanks to John Galt's magical engine
Have you taken a look at mods like the Mussolini and Naked Snake mod? You might be able to put in script in random events,unique resources,or quest decisions to make your civ more interesting.