Company of Heroes 2

Company of Heroes 2

Infantry Emphasis Game Mode
Trigg  [开发者] 2015 年 3 月 30 日 下午 11:46
Interactions with German Metafaction tuning pack.
Seems to work OK, except that when the script doubles the entity costs of the trucks and halftracks it also doubles the costs of their passengers, making Panzergrenaders *very* expensive.
最后由 Trigg 编辑于; 2015 年 3 月 30 日 下午 11:49
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Trigg  [开发者] 2015 年 4 月 1 日 上午 12:58 
I added a hack to keep it from doubling the costs for these units. Now the trucks and halftracks carrying the troops don't get doubled, but the result is closer to correct than doubling the passengers was.
Trigg  [开发者] 2022 年 3 月 14 日 下午 12:43 
What is the question?
Trigg  [开发者] 2022 年 3 月 14 日 下午 5:31 
No, the game modes are only for changing the vehicle-to-infantry ratio.
Trigg  [开发者] 2022 年 3 月 14 日 下午 8:55 
IMO, vehicles dominate the game in vanilla. My infantry-spectrum mods let you reduce the number of vehicles in play.
76561199057687326 2023 年 10 月 19 日 上午 6:00 
mod is great, can you do an option that focuses on infantry and light vehicles, only increases fuel costs for medium vehicles and heavy vehicles, I'd like to see more light vehicles play a role
Trigg  [开发者] 2023 年 10 月 19 日 上午 8:15 
I've thought many times about making a mod where the price boost gets bigger as the vehicles get bigger, but unfortunately there is not a scar function to query a vehicle's cost, so I would havve to hard-code it to work wiith vanilla or one specific mod, and I haven't wanted to do that.
Trigg  [开发者] 2024 年 3 月 16 日 上午 10:04 
I play a lot by way of testing, and haen't ever seen any lag. But I'll keep an eye out for it.


Let me know if you can come up with any more information.
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