Cities: Skylines

Cities: Skylines

Soundproof underground station - metro
roberto tomás 2015 年 3 月 27 日 上午 10:39
debug log
Hey, just a hads up, found this while looking at errors related to 1.07:
Loading custom asset Soundproof metro from 'New metro station' [CustomAssetMetaData, b845799a4d646629f6f9518bc0a864a0, in package ''414025511' [C:\Program Files (x86)\SteamLibrary for SSD speeds\steamapps\workshop\content\255710\414025511\New metro station.crp]' (6157024, 2048)] [Modding] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No base generated: 414025511.Soundproof metro_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
< >
正在显示第 1 - 5 条,共 5 条留言
Kimballas  [开发者] 2015 年 3 月 27 日 上午 11:36 
Update messes things up - Only way to walk aroun this is to pause the game after it loads, place the metro station again in the exactly same place - it would fit perfectly, line would snap on, and all the people will submerge to the platforms - literally :)
derek328 2015 年 3 月 27 日 下午 6:06 
Do we only have to do this once after this update? Or do we have to replace the metro station every time we load the game?

I'm sure there is a way to fix this, because other metro and bus station assets dont need replacing after the game loads... please fix!! i really want to use this!
Kimballas  [开发者] 2015 年 3 月 29 日 上午 2:41 
Only once, but lates patch caused dissapearing to all modded buildings for every player so it is game issue, not a mod issue. CO now reverted back to 1.0.6 and 1.0.7 is a beta.
Carbureator 2020 年 3 月 30 日 下午 6:45 
Currently not working with Patch 1.13.0-f7, leaving this for reference.

Simulation error: Object reference not set to an instance of an object
at TransportStationAI.IsIntercity () <0x0019f>
at TransportStationAI.AdjustMaintenanceCost (uint16,Building&,int) <0x00030>
at PlayerBuildingAI.SimulationStepActive (uint16,Building&,Building/Frame&) <0x001aa>
at CommonBuildingAI.SimulationStep (uint16,Building&,Building/Frame&) <0x00e6d>
at PlayerBuildingAI.SimulationStep (uint16,Building&,Building/Frame&) <0x0002f>
at DepotAI.SimulationStep (uint16,Building&,Building/Frame&) <0x0002a>
at TransportStationAI.SimulationStep (uint16,Building&,Building/Frame&) <0x002f8>
at BuildingAI.SimulationStep (uint16,Building&) <0x00060>
at (wrapper dynamic-method) CommonBuildingAI.SimulationStep_Patch1 (object,uint16,Building&) <0x00055>
at BuildingManager.SimulationStepImpl (int) <0x00675>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at BuildingManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
[Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Error disappears aber unsubscribing this asset.
Kimballas  [开发者] 2020 年 3 月 31 日 下午 1:12 
THX - maybe I'll fix it - long time no play this game.
< >
正在显示第 1 - 5 条,共 5 条留言
每页显示数: 1530 50