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报告翻译问题
scripts/mods.lua(193,1) Mod: workshop-413821873 (Hero in the Dark) Error loading mod!
...teamapps/common/dont_starve/data/scripts/modutil.lua:46: variable 'modname' is not declared
LUA ERROR stack traceback:
=[C] in function 'error'
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/strict.lua(23,1)
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/modutil.lua(46,1) in function 'initprint'
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/modutil.lua(143,1) in function 'AddAction'
(...)
could we get a full log.txt from you so we can try and address this issue, thanks
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=414018124
When scrolling through the survival tab, I get this crash after going past 2 of the mini pouch items. Looks like a missing art asset.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=414024485
Died.
Clicked "Retry?"
Instantly crashed.
Spawn: immediately notice that the resolution for Paladin leaves a lot to be desired, especially when he has Maxwell right next to him as a comparison.
5 seconds in: Equip the Holy Sword, only to fifnd that it makes no change to the Paladin's appearance whatsoever; he's not even holding out his hand, let alone holding the sword, although he still does a swinging animation when you attack something.
15 seconds in: Kill a butterfly (albeit awkwardly,) notice it dropped Butter O_O, examine the butter, only to find that the Paladin's 'voice instrument' is VEEEERY quiet, almost inaudible compared to normal character volume.
20-30 seconds in: Suddenly get my pants scared off when I hear a sudden yelling, then get swarmed by like 30 goblins from a swamp that wasn't even on screen yet, think that the Holy Sword would be able to take them on no problem (like Wigfrid's Battle Spear,) only to find that 10 swings on the same Goblin later all 30 goblins swarm me and pretty much instantly gib me without a single casualty on their part.
Long story short: VERY ambitious, in a good way, but could DEFINITELY use some work.
I really hope this helped in some way, because this mod looks AMAZING, and I'd love to see it at max potential.