安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








@markes Thanks! Glad you liked it.
@doy Yes I know that can be quite annoying sometimes. Though to be honest many "high tech" industries IRL often have quite many employees without an academic background. But maybe a good idea would be to reduce the number of completely uneducated workers that high level factories need so that they only require workers that has at least went through elementary school. Because most workplaces I know at least want their emplyees to have some lind of education. ;)
I'll maybe look into that.
Some ideas: Residental level even if they dont have jobs (they even pay you taxes!!!!) - IMHO they should be angry and lose happiness and these buildings should get abandoned, not leveling up! Also in real word, not everyone has oportunity to attend best schools, like it is in this game. Similar its with services - in real word there are good hospitals and bad one. In this game, there are only good one, so people get happiness and due to they evolving.
I've been playing the game a bit more now and I'm beginning to get quite annoyed of the fact that for example farms don't want to hire people who has been through elementary school. So that's something I probably want to change as well.
I would like to take a look at the source if it's available.
Though I have really only touched the industry upgrade functionality so I find it wierd if it affects the offices as well. But I'll definitely have to look at that.
It happened in a brand new city and your mod was the only mod I had that touched upgrading of buildings.