Space Engineers

Space Engineers

Better Stone v7.0.12
此主题已被锁定
DranKof  [开发者] 2015 年 3 月 30 日 下午 8:28
More Icons - Bigger File Size
What do you think?

Should I make new little icons for all the different stones/ores in the inventory?
-or-
Is using the "closest similar stone picture" (and stone for all the stones) from vanilla good enough, especially considering it keeps the file size extra small?

With new pictures it may grow to as big as 1Mb -- a size that I think is still reasonable.

(Note: if you want new textures for all the stones, in general, that would take a long time, and each one is basically 2.66Mb-5.33Mb PER NEW STONE SKIN. That would equate to transforming this mod from a brisk 100Kb-1Mb into a sluggish 48Mb. Never mind the time exhaustion of making the skins, I've found almost any server that simply has a new skymap can be intolerable when connecting for some people...and this would be worse.)
最后由 DranKof 编辑于; 2015 年 3 月 30 日 下午 8:32
< >
正在显示第 1 - 3 条,共 3 条留言
Ulfsark 2015 年 4 月 2 日 上午 3:02 
I say yes to the icons, and make them colored! Colored icons make it so much easier to see in the inventory. As for the voxel skins, perhaps you could make a seperate version for that?
DranKof  [开发者] 2015 年 4 月 9 日 下午 12:10 
Note: I came to the conclusion that if I just borrow the reflection skins from the vanilla stone textures, I can save half of the file size. Furthermore, they compress well when creating the mod file so after adding all the icons and two new 1.44 MB stone textures, the total mod size is still a very manageable 1.6 MB.
Ulfsark 2015 年 4 月 9 日 下午 12:59 
That's pretty damn good.
< >
正在显示第 1 - 3 条,共 3 条留言
每页显示数: 1530 50