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报告翻译问题
(http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=509327181&searchtext=Shale+Oil+Resource) together and still have all your ores and their Shale Oil Ore?
Edit: To Clarify, I have tried loading a new world with your mod first, then another new world with their mod first, and it looks like only either one or the other will load.
Is there something else I should be trying?
So, it seems he replaces Sand-1 with the Petroleum resource. It should appear in deserts, is my best guess. As far as I know, there's no way to get the slate in asteroids to begin with...but I haven't had enough time to dissect his mod. I'm not sure the mods are conflicting if that's the case. Asteroid ores are added individually and ours shouldn't be overwriting each other. Planets ... no way to code so if you can't find the petroleum resource in a desert I'm not exactly sure what to do.
Stargate mod can be found at:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=754173702
When it decides which ore to place on an asteroid it decides randomly from the list, no weights on the ore types is possible (so we can't make some types of ore more possible and others less).
This means, if both these mods are installed, you'll probably not find very much of Stargate's ores (hardly ever) in asteroids because it goes from like a 1 in 9 chance to a 1 in 40ish chance.
If this mod replaces planetary ores with Stargate ones, then whichever mod is higher up on the mod list will replace those lower down, that means if Stargate is on top, all the planetary ores should be stargate+vanilla, if it's mine, then it should be almost exclusively the modded ores from my mod.