Space Engineers

Space Engineers

Gravity Collector - pulls and collects floating objects
此主题已被锁定
Sage 2019 年 9 月 5 日 下午 1:33
Crash during world load
Hi there!

This is such an old mod, but was working fine yesterday! Here's the crash. If there's a way I can get you the whole log, let me know - it is too big for paste.bin

THanks!

2019-09-05 14:53:15.989 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at Digi.GravityCollector.GravityCollector.SaveSettings()
at Digi.GravityCollector.GravityCollector.IsSerialized()
< >
正在显示第 1 - 4 条,共 4 条留言
Digi  [开发者] 2019 年 9 月 5 日 下午 4:57 
Is that error on SP/Host, DS or MP client?

I'm not sure what would be null there but I'll be updating this soon with nullchecks for everything in there and it will log the errors instead of crashing so hopefully that will give more context to what exactly was null.
最后由 Digi 编辑于; 2019 年 9 月 5 日 下午 4:57
Sage 2019 年 9 月 5 日 下午 7:41 
It's in single player. Anything I can do to keep using it without starting a new world?
Thanks!
Digi  [开发者] 2019 年 9 月 5 日 下午 8:17 
You don't need to start a new world, it won't crash anymore, but it will show errors, can you post those new errors? if they still happen.

Or if you can send the world I can try and replicate it here to find the issue faster.
最后由 Digi 编辑于; 2019 年 9 月 5 日 下午 8:18
Digi  [开发者] 2019 年 9 月 6 日 上午 1:06 
Someone else posted the needed error in the comments, I found the issue and that error will be no more in next update :}
< >
正在显示第 1 - 4 条,共 4 条留言
每页显示数: 1530 50