Homeworld Remastered Collection

Homeworld Remastered Collection

Complex EVO [HW Remastered]
rorikregul 2017 年 1 月 4 日 上午 2:24
Complex10.1: Assets
Today assets is totally unusabe, at least in multiplayer game - no one capship, especially destroyers, can live so long in battle to get so many exp, and even if it get it - you already built all turrets you need.

I suggest to change the asset system:

1. Delete the exp requirements. Anyway turrets have research requirement.
2. Make asset for each type of turret - all sweepers, all fast tracking, all ions e.t.c, this will be very useful, large time economy for player, especially for destroyers and battlecruisers.
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beghins  [开发者] 2017 年 1 月 4 日 上午 2:57 
Maybe, exp prerequisite could be removed, about asset of single-type-weapon you already have it, just build a weapon and copy the weapon to all slots, fast and cheap no exp needed
supamat 2017 年 1 月 4 日 下午 4:12 
i agree with op. it would also be nice to be able to make a group of new destroyers or other capital ships. outfit one how you want then use the copy to nearby ships assets to make the whole group outfitted the same. would reduce micromanagment and save time
supamat 2017 年 1 月 4 日 下午 4:19 
Also it would be great to have the option to set victory conditions. i was playing a match and was winning but my mothership took some damage. i was going to sacrifice my mothership and finish taking out the enemy. i had shipyards and carriers left, the enemy had only their mothership. game over as soon as my mothership destroyed. in complex 9 and earlier there was the victory option of destroying all production capable ship before the game ended.

additionly the battle duration option would be great to have again. i like seeing the long cinamatic battles and engagments. i think the old versions either decreased damage or raised hull points.

Thanks again for getting complex 10 out to everybody. keep up the good work!!!
最后由 supamat 编辑于; 2017 年 1 月 4 日 下午 4:19
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