安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








-20% dmg resist when active
on hit:heal all nearby teamates for 100 points
on hit:target is market for death
On hit:Reduces Random crit Chance
+15% Attack speed
-25 Damage
Take 15% More melee Damage When Active
+30% attack speed
-25% damage
No random critical hits
-25% damage
On hit drains heath from the opponent and sends it too the nearest player
On swing: Channel/cast selected spell at the cost of gradually draining your ubercharge
On Taunt: Fill ubercharge. Marked for death while taunting. (taunt lasts significantly longer than any other in the game)
-50% Ubercharge fill rate with medigun
-25% damage
On hit on teammate: Gives team mate and player 25% health heal (cannot overheal)
I think the teammate hit is good, because it is like the Disiplinary Action
-10% damage
On hit: Heal nearby teamates by 20% of their max health
On Hit: +10 health
Taunt: Heals Everyone in a given Vicinity for 5 seconds
-25% damage
Must hit enemies to apply heal affect.
-20% attack damage
+10% ranged damage taken when holding weapon
+25% melee damage taken when holding weapon
+2 regen whe holding weapon
on hit: heal surrounding teamates for 70% of the damage you deal
on kill: wearer heals for 65% of max hp
i don't mind if someone points out flaws in this, it just makes this weapon better and more magical, besides we need a new type of melee rather than the normal type used each game, and the staff fits perfectly for medic.
-25%attack damage
on hit: leaves enemys with a hurting anal for a while
+15 health when equiped
heals +2 health for surrounding team mates when the "rage" meter is activated