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If you wanted a vmf i could give it to you, did the decompile work painlessly?
100% thanks for anything contributed, will be uploaded, and have your name in the contributor list.
I'm quite new to navmesh editing, so i started off with it autogenerated, which went horribly wrong as you can see, something must've gone wrong.
I went in to edit it manually by basically deleting every face that i didn't want the bots to move about in. But i still can't comprehend how you got it down to 3 MB.
I mean, its normal for the navmesh to take up about 90 MB as of what ive seen on other maps.
and 109 seemt ok considering the map was absolutely huge.
Again thanks a bounch.
EDIT:
Heres the updated nav file (for default map) I am adding some vehicles and other small things to the map that may change latest nav mesh file. This is good for default map though.
removed, i added it in my release.
Please dont use this link for public use. Will remove later.