Europa Universalis IV

Europa Universalis IV

Third Odyssey: Back to the Motherland
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Scurek  [开发者] 2015 年 2 月 6 日 上午 2:27
Bugs
Please post any bugs you encountered in the latest version so I can fix your playing experience ASAP! It's also important to me that the event context makes sense, that they trigger when they should, where they should, in the right conditions, for the right people, with the right frequency... So don't hesitate to bring up anything you found to be weird! (It's not always intentional)
最后由 adoss7 编辑于; 2015 年 2 月 23 日 上午 1:20
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logan.traylor 2015 年 2 月 21 日 下午 2:34 
Really love the expansions to this mod! Found a bug--the "protector god" event between Poseidon/Mars causes a crash. Seems like the event has been mixed up with the "high priest" event somehow.
Krusos 2015 年 2 月 21 日 下午 6:20 
modern greek units are too op, need to be redone. their current pips are for pre 1.8......i think
Aitra 2015 年 2 月 21 日 下午 6:23 
I'm really enjoying the mod so far. But I've found something that I think might be a bug, for some reason Creta Minor owns Athens and it is only 1513.
Scurek  [开发者] 2015 年 2 月 22 日 上午 2:01 
First of all thank you all for these reports =)
@logan.traylor
Event now works

@ZeroSaberX
They were supposed to be updated before I even started working on this mod... Anyway they are normalised now

@magmapanda123
Could it be that they inherited it? Anyway I've changed dynasty of Creta Minor when they form which should prevent that.
garmonzevil 2015 年 2 月 22 日 下午 9:55 
i got elysian culture and explored all mesoamerica as orthadox elysia but did not get events of spartens of mesoamerica and is the cannal event only appalacion mountan event(cannal bodifier dissapears on clonisation and ownership change btw)
Scurek  [开发者] 2015 年 2 月 23 日 上午 5:47 
@garmonzevil
1. I made a quick fix for Spartans in patch 0.2.1, so if you played before that or forgot to update in case of manual download that is entirely possible to happen
2. No it is not. There are other events but the decision that enables them has been broken and I fixed it today (I'm very sorry but the mod is currently still in beta)
3. I changed the event so it requires ownership of targeted province
garmonzevil 2015 年 2 月 23 日 上午 9:22 
Its fine I understand and thank you for quickfix
garmonzevil 2015 年 2 月 24 日 上午 11:15 
On the decision is you want to treat dead emperors as gods as pantheon their is a third decision that's a little bugged out and looks strange
garmonzevil 2015 年 2 月 24 日 下午 3:23 
another thing is provence names besides capital are not showing in new world and dont change names
adoss7  [开发者] 2015 年 2 月 24 日 下午 5:15 
@garmonzevil, province names should appear once you start colonising, and also as long as dynamic province names are turned on they should work.
最后由 adoss7 编辑于; 2015 年 2 月 24 日 下午 5:15
Quintus Aquila 2015 年 2 月 25 日 下午 4:38 
Spartans won't culture split, I think it's the same problem as when they didn't apear untill the elysian empire froms

Elysian menance and return to europe events never stop spamming

not really a bug but when I forced the spartan culture split via console the cultures weren't capitialized
Scurek  [开发者] 2015 年 2 月 26 日 上午 5:23 
@Quintus Aquila
Ty for all those reports

1. Yep it was =)
2. Again I messed up culture with primary_culture
3. Lol forgot to localise them
logan.traylor 2015 年 2 月 27 日 下午 2:06 
Looks like the El Dorado DLC somehow changed province discovery/terra incognita. The Elysian ability to discover adjacent territory doesn't work, so you wind up sitting at your capital surrounding by impenetrable fog until you can hire conquistadors.
PolarRaven 2015 年 2 月 27 日 下午 6:37 
I got the appalachian mine gold event but with no little box to click and make the event go away.
Also when does manpower depletion thing stop.
Scurek  [开发者] 2015 年 2 月 28 日 上午 1:50 
@logan.traylor
It seems that is paradox bug (since Russia still gets that as idea)

@fastrike
I've reviewed the code and that should not be happening... Are you sure you have the latest game version?
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