安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Something about that Freezing Immunity mod...
And those hairballs have very often drop rate with the time (or, maybe, after resurrection). I've tried to shave Wynter, but it didn't helped (or maybe even made things worse). Wynter hacks up hairballs like once per 10-15 seconds, sometimes even often, so it become impossible to feed fer correctly. btw, Wynter hacks hairballs even in ghost form (and when sleeping in the tent too)
- Wynters voice is very (VERY) loud compared to other characters
- Whenever we try to craft the bell collar, the game crashes
- Some DST dialogue are missing
- The cat crafting tab is unavailable for Wisp
I noticed an error:
Icon map for Wisp, Wynter & Wei.
I'm from Brazil, sorry writing.
AddMinimapAtlas("map_icons/wisp.xml")
AddMinimapAtlas("map_icons/wei.xml")
AddMinimapAtlas("map_icons/wynter.xml")
to
AddMinimapAtlas("images/map_icons/wisp.xml")
AddMinimapAtlas("images/map_icons/wei.xml")
AddMinimapAtlas("images/map_icons/wynter.xml")
Apparently it's enforced to be in images/map_icons/, and modmain.lua didn't reflect this.