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For the last few weeks I've been working on a similar solution. It will be put into the mod after I finally manage deal with some bugs. Could as well reveal it right now:
The Werebeaver now has a health meter and can normally die after his health reaches zero. Similarily to your solution, it slowly degrades over time.
But your one is quite interesting too. I might actually try to implement it.
I just have no clue how much freedom is given in regards to modding characters in DST.
Especially about adding new classes or at least variables.
Anyway, glad I could help.
Its simple to make. Just use the script, take the woodie part out, and take the wood part out! Please can you do this for the people?