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Thanks so much it worked.
That is something I can't avoid. With how the players and NPCs are made they use a proportion compiling trick to keep them on custom skelton scales while using existing animations in the game. GMOD is actually making a patch to fix this bug, but for now I really can't stop it. unless i make BB huge to match up with a default player's skeleton.
Edit: Now they're both doing it! They wont fold down to the sides!