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报告翻译问题








+10% movement speed on wearer
-15 max health on wearer
-kills make a bit louder noise
tell me if its too op or not
Extra damage to demomen using the Eyelander
Takes extra damage from the eyelander
25% reduced HP
im confused
+30% movement bonus (Because since most of the blade is broken, it should make you faster)
-3 health per second when equipped (Since it's a shard of a weapon, and it's old, it may be rough when you hold it)
+30 health on backstab (because you have avenged your fallen friends)
And it wouldn't help backstabs, as it always does consitant insta-kill damage no matter what, so adding more damage to it makes no sense.
How about deals bonus damage to enemies with head counts/killstreak counts, with 10 bonus facestab damage per head/kill? That would render good-scoring Eyelander demomen, air strikes, and anyone using a Killstreak weapon weak to facestabs, but it would have reduced swing speed to prevent complete dominance, like the Ubersaw?
+10% more cloak when combined with cloak and dagger or dead ringer
+10% movement speed
+10% damage vulnerability
-15 max health on wearer
so maybe these are a little bit more balanced
+15% Damage
+15 Max health
Cons
-Backstab deals half the target's health
-10% Movement speed while under 30% of max health
i guess it makes sense, but the name has no relevence at all to the cloak and dagger
when I first started playing tf2 and i got this, i thought you could stab people while cloaked and i made me die a lot.
2: backstabs deal like 8 times the eveny's health, dummy
3: The spy is almost as fragile as the scout under some circumstances, and the slower move speed is not very convinient at all as a spy.
please try to make the stats better, as these ones are very bad.
-25% attack speed
This weapon has a large melee range.
Gives increased speed and health
with every backstab you get.