Arma 3
A3 - Antistasi Altis
Enji or Not 18. juli 2019 kl. 8:25
HQ Flag pole and planning board gone - what now?
Hey, I've been having great fun with the Antistasi Missions.

Though my base was attacked and Petros/Maru killed. I was forced to select a new base location. The new base was initialized properly. I didn't like the way the assets were placed so I placed them to my liking. However, when I did it for the flag, it just disappeared. If it was any other object I could just use the flag to replace the base again, though as the flag is needed for that, this isn't an option to get the flag back. Also, due to an explosion in my base, the planning board must have been kicked away so I can't find it.

This means that I'm missing the flag's and the board's functionalities completely. Besides the autosave feature, I can't even save the progress.

I have also loaded the previous safe. It didn't help.

Is there anything else I can try?

Maybe edit the flag's position in the savegame? If so, where do I find it (dedicated server)?
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Scipio 23. juli 2019 kl. 2:33 
Did you move the flag too far away from petros? Usually the fix would be to move HQ and rebuild the base...but since you cant find the flag, you cant access the move hq function.
Enji or Not 23. juli 2019 kl. 2:50 
Oprindeligt skrevet af DJFRCPC:
Did you move the flag too far away from petros? Usually the fix would be to move HQ and rebuild the base...but since you cant find the flag, you cant access the move hq function.
That's the point, yes. The flag wasn't even far. I moved it like 10 meters, placed it but it never appeared. Anyway, Maru/Petros was killed in an attack so I got to place a new HQ.
RichardNixon 6. aug. 2019 kl. 18:29 
In case anyone else has the same problem, stand in a reasonably open location near the HQ and run the following command as local from the debug console:

bandera setVehiclePosition [player, [], 10, "NONE"];

Flag should show up within 10m. For the map board, use "mapa" instead of "bandera". The community version changes these names to "flagX" and "mapX" respectively.
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