Garry's Mod

Garry's Mod

Five Nights at Treasure Island - With Events
Capitalist (+++) 2015 年 1 月 25 日 上午 9:17
Ideas for improvement.
Ok so, you have done some great work on the map... but there are a few details that you should include as you update the map...

-If you are in the same room as the enemy is, he should jumpscare you after a couple of seconds. For example, mickey is in the costume room > you enter the costume room > you have 10 seconds to get out of the costume room or Mickey will kill you (with a jumpscare) it would force players to be cautious when leaving the office area.

-50% chance of mickey going away when shutting off the cameras is harsh and just forces the player to waste cameras senselessly. Make it atleast 75% chance.

-Control the animatronics room! The FNAF gmod map has an admin room which allows you to move the animatronics wherever you like, It was fun for playing against friends. This map could do with one of those ;)

-Plain and simple, the map could do with some more detail (and its a bit too small!)

Good job on the map, and goodluck.
< >
正在显示第 1 - 3 条,共 3 条留言
admin room must have an improvement than the other one, one suit is allowed in the office at a time, otherwise the player can't beat the night with the suits coming rapidly and soon have no cams to shut off, and number 1(10 seconds), just no, worst rule of this i ever heard
Capitalist (+++) 2015 年 1 月 27 日 上午 7:47 
admin room must have an improvement than the other one, one suit is allowed in the office at a time, otherwise the player can't beat the night with the suits coming rapidly and soon have no cams to shut off, and number 1(10 seconds), just no, worst rule of this i ever heard
Whats wrong with suggestion 1? It would make the costumes feel more threatening, and if you are going to let the player leave the office (like 99.9% of players will) then you may as well still give them a challenge.
It's-not-Ermac-04 2015 年 2 月 13 日 下午 2:17 
i want the face to move faster
< >
正在显示第 1 - 3 条,共 3 条留言
每页显示数: 1530 50