Tabletop Simulator

Tabletop Simulator

Heroscape
Dissonance  [开发者] 2015 年 3 月 19 日 下午 2:21
Screenshots
Please post links to screenshots or videos of your battlefields and/or battles here.
最后由 Dissonance 编辑于; 2015 年 3 月 19 日 下午 2:21
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Greenlazer 2015 年 3 月 19 日 下午 8:10 
I threw together Giants Table a while ago. This is typicaly the first map anyone played.

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=405150696
Dissonance  [开发者] 2015 年 3 月 20 日 上午 10:51 
引用自 Greenlazer
I threw together Giants Table a while ago. This is typicaly the first map anyone played.

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=405150696

Well the proper ruins are available in the mod now, so you shouldn't need to use those white blocks in the future.
最后由 Dissonance 编辑于; 2015 年 3 月 20 日 上午 10:51
Iccaruss 2015 年 3 月 20 日 下午 12:17 
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=410937045

I moddeled a map myself.

Edit: feel free to use that for Screenshots for the character miniatures.
最后由 Iccaruss 编辑于; 2015 年 3 月 20 日 下午 12:18
Iccaruss 2015 年 3 月 20 日 下午 1:14 
All my maps include all the props that are out today

Second Map from heroscapers.com:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=410970985
最后由 Iccaruss 编辑于; 2015 年 3 月 20 日 下午 1:15
Iccaruss 2015 年 3 月 20 日 下午 1:48 
and the third i made
more will follow, but thats all for this week ;)

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=410989865
Dissonance  [开发者] 2015 年 3 月 20 日 下午 2:36 
引用自 Iccaruss
and the third i made
more will follow, but thats all for this week ;)

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=410989865

Aren't your battlements upside down? You should be able to slot them in the other way up, you may need to put a temporary level in front of them to stop them falling forwards. But once locked you can delete any "scaffolding".
Iccaruss 2015 年 3 月 20 日 下午 2:38 
checked that, and yes, they are.... i never had the fortress irl, so that was just beginners luck, i will change that by time
Iccaruss 2015 年 3 月 20 日 下午 4:37 
Fixed it (though not yet in the thumbnail) I have to say (no critique to you guys, your work is amazing!) that doing Battlements is a Pain in the.... you know what i mean... I hope that the way i fixed it, it would work... anybody care to look at it and give his/her opinion?
最后由 Iccaruss 编辑于; 2015 年 3 月 20 日 下午 4:37
Dissonance  [开发者] 2015 年 3 月 20 日 下午 4:40 
I'll have another go at the collision mesh when I get a chance. It is causing problems with the castle flag as well.
Iccaruss 2015 年 3 月 20 日 下午 4:46 
well, i just will focus on maps without castle parts for now, since i do not owe it irl, i have not have any good ideas with that anyway ;)
Dissonance  [开发者] 2015 年 3 月 21 日 上午 3:47 
I've updated the collision mesh for the battlements, so they shouldn't fall forwards any more, there is a trade off in that since the collision mesh is now much smaller than the actual mesh it is more difficult to pick up, you can only grab it by the base, this is similar to how the flag has been implemented.

The ladders should be easy to place but not to use (there's no way to "clip" a figure onto the ladder sections). Maybe with the new joints system you can attach figures to them but the new physics options don't seem very practical to me.
Iccaruss 2015 年 3 月 21 日 上午 5:21 
fixed the battlements finally (they work sooooo smooth now, thanks!) and added ladders as intended in the first place, should be final and playable now...
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=410989865
Dissonance  [开发者] 2015 年 3 月 23 日 下午 3:13 
Here's one I've always wanted to make, a gravity defying 14-leveller requiring two master sets. Took some effort but it can all be done with single hexes.

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=412956236

It looks a bit sparse though, perhaps it just needs a few props...

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=412956533

Too much? :P
最后由 Dissonance 编辑于; 2015 年 3 月 23 日 下午 3:20
Dissonance  [开发者] 2015 年 3 月 25 日 下午 1:42 
Iccaruss 2015 年 3 月 26 日 下午 2:51 
awesome!
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