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The problem is, if you decide to make a mod with all existing models, you probably won't have enough space. That's why Dissonance decided to focus on only releasing official models from the game. It would be impossible to add ALL the 20 waves of C3V models (putting aside the lack of scans)!
It would be better for you to focus on creating separated mods with specific figures, the way @Dogster did.
However if you do have any 29 of the missing models for this mod, we would gladly accept your help!
How many triangles are you budgetting for your models? Are you sculpting these yourself or scanning them? What are you using for collision meshes for your figures?
Feel free to add our terrain pieces and props to your mod, once you've posted it to the workshop let us know so we can take a look at it before we agree on letting you make an all in one "ultimate" heroscape mod that includes the classic figures from this mod.
Also if you're just using models from other games how are they going to look like the C3V figures on the army cards? I doubt many of the hardcore fans or the custodians of the original project would be happy with you labelling it as C3V if they are not a reproduction of the original models.
You should post in the "WANTED! (Scans of missing models)" thread for discussion on how to scan models. Guzma is the expert in this field, but I can give you a little detail.
The models are scanned using Autodesk's Recap 360 system (which is a free online photogrammetry service) you need to take a large number of photos from different angles but at the same distance from the model. Then upload the 30 best of these to Recap and it will process these "in the cloud" to make a model. Post links to the .obj files for this model in the "WANTED! (Scans of missing models)" thread where it will be reviewed and feedback provided. If your scans are used in the mod you will be eligible for contributor status.