Counter-Strike 2

Counter-Strike 2

Race_Forest
geri43  [开发者] 2014 年 12 月 27 日 上午 8:03
Ideas
Ideas
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正在显示第 1 - 5 条,共 5 条留言
Frosty 2014 年 12 月 27 日 下午 4:13 
Perhapse you could creat a brush that the player could go through, but not the car. That way cars aren't stacke up at the start line.

Additionally, It's pretty easy to offroad this map, which I don't think should be possible.


I've noticed that there are some post that are breakable scattered throughout the map. Are these to show the player where the track goes? If so, they shouldn't be breakable. If they aren't these could be used to trigger something on the map. Say that there are 2 people racing each other. The person breaks the sign, and it causes a tree to fall down, or causes a box to explode, spining the person in first out of control.

Overall, very Impressed! I can't wait to see this map get better. :demoticon:
geri43  [开发者] 2014 年 12 月 28 日 上午 5:03 
When the player teleports out of the vehicle, the car stops immediately to prevent getting stuck in the vehicle issues. I tried to teleport the car somewhere at finish, but it messes up the car's mechanic, so making the finish a bit larger was the only solution to fix this problem.

Off-roading is not a big problem yet, because the car will most likely get stuck in something, but it will be fixed later.

That's a great idea, if I can redo the trigger events at every start (using the point_teleport entity) I will definitely implement some of those.

Unfortunately I won't have much free time in the next weeks to polish this map, but I plan to make more, and bigger race maps, maybe a city themed one.

Thank you for all your ideas!
最后由 geri43 编辑于; 2014 年 12 月 28 日 上午 5:04
ThunderWarrior (已封禁) 2014 年 12 月 29 日 上午 11:29 
It would be cool having a longer race track with T as enemies for example also have a truck with weapons for CT or T and the enemies have to take em out to win make extra bulky armor or health idk weak weapons to make it longer would be fun because it is just racing with teammates
geri43  [开发者] 2014 年 12 月 29 日 下午 12:19 
Hehe, maybe in the next map :) I'll be very busy in the next few weeks, but I have many ideas for new race maps!
Frosty 2014 年 12 月 31 日 下午 10:13 
after seeing what you did with my ideas, I like what you've done! It promotes having 12 player to play, 2 per car, so that pile of barrels don't murder everyone in the car. Good to see that SOMEONE actually cares about my feedback. *cough* valve *cough*

though on a more serious note, I'd like it if the boxes had a lower durability. that way, if a car were to run into it, it would explode on contact

:demoticon:
最后由 Frosty 编辑于; 2014 年 12 月 31 日 下午 10:16
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