Stellaris

Stellaris

~~Stellaris [v4.2] General Fixes
FirePrince  [开发者] 12 月 5 日 上午 5:32
Hall of Shame
“We all make mistakes, but reflection is how we level up.”

Here are a few funny code snippets I found. Post your findings. Add your scars.
Still in the game:


In trigger has_isolated_system something should NOT be double:

The logical result is also not that what was is intended.
.\common\scripted_triggers\00_scripted_triggers.txt Line 1981:
any_neighbor_system = { exists = space_owner NOT = { space_owner = { NOT = { is_same_value = root } } } }

In refugee_pop_effect something should NOT be double:

Not just once, but 8 times!!
.\common\scripted_effects\refugee_effects.txt Line 66:
limit = { NOT = { owner = { NOT = { has_country_flag = refugeespecies@event_target:resettled_pop_group.species has_country_flag = refugeecountry@event_target:RefugeeEscapedFrom } } } }


Not rare, 6 times double owner scoping (just looked for owner and only direct, indirect for sure much more)

.\events\colony_events_3.txt Line 9990: owner = { .\events\paragon_events_3.txt Line 1376: owner = { .\events\situation_events.txt Line 2689: owner = { .\common\buildings\04_manufacturing_buildings.txt Line 926: owner = { Line 1063: owner = { .\common\pop_faction_types\00_machine_age_traditionalist.txt Line 364: owner = {


We have enough resources for jobs:

2 * 10 times not same factor modifier but same trigger "factor = 9999 # u die when crisis'd":
.\common\pop_jobs\00_other_jobs.txt Line 907: Line 1021: Line 1529: Line 1620: Line 1875: Line 1987: Line 2112: Line 2228: Line 2352: Line 2463:
最后由 FirePrince 编辑于; 12 月 5 日 上午 7:32
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FirePrince  [开发者] 11 月 20 日 下午 2:02 
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最后由 FirePrince 编辑于; 12 月 5 日 上午 5:34
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