Garry's Mod
Adaptive Crosshair
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
☆ rooty  [desarrollador] 30 NOV a las 6:26
BUGS
Please report any bugs here
Última edición por ☆ rooty; 1 DIC a las 14:57
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Mostrando 1-4 de 4 comentarios
76561199550390351  [desarrollador] 1 DIC a las 13:34 
Rooty, ziom, wywal ten chujowy kontrast, bo na 32-bitach to masakra kompletna, ja pierdolę :steamthumbsdown::steamthumbsdown:
Emica5 2 DIC a las 6:46 
I actually found a bug.
When the crosshair detects something and turns into a circle, the crosshair remain in the Spawn Menu and the Pause Menu. Even when magnetism is enable, remins in the position. This does not happen if the Fill active circle is enabled.
Emica5 2 DIC a las 16:25 
Found another… uh, bug? I don't know. But the mod Merge "Options" with "Utilities" kinda beaks it's functionallity. So, why not placing the mod configuration into "Utilites" instead?
This is just a suggestion. Again, nice mod.
76561199550390351  [desarrollador] 2 DIC a las 17:13 
Publicado originalmente por Emica5:
Found another… uh, bug? I don't know. But the mod Merge "Options" with "Utilities" kinda beaks it's functionallity. So, why not placing the mod configuration into "Utilites" instead?
This is just a suggestion. Again, nice mod.

Thank you very much, we will consider your suggestions and release update soon
Última edición por RT Studio | wiempo; 2 DIC a las 17:14
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