Europa Universalis V

Europa Universalis V

Auto Child Education
victoriaposting  [utvecklare] 16 nov @ 22:28
Bug report
Easier for me to see here than just in comments :)
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victoriaposting  [utvecklare] 17 nov @ 19:23 
Two-stat tie breaker behavior still isnt perfect, I think my equality check drives two-stat kids towards admin, and then diplo (the first >= they match in the code). I'm having trouble trying to do a bias solution (all ambitious = adm, all shrewd = dip, etc), and even worse shape trying to do some kind of top-one(specialist)/top-two(dual stats distributed to their 2 edus well)/rotation case (generalits rotated around) algo.
Hi. Can't attach screenshot here (
But sadly in 1.0.4 and 1.0.7 the problem with 400%+ court expenses stil present
may be thats because of some code collision, since a play this save from release
Senast ändrad av Q-tyan; 20 nov @ 6:02
victoriaposting  [utvecklare] 20 nov @ 10:16 
The present mod version should be 1.12! Or do you mean in those game versions?

I’ve removed anything that assigns expensive education and tested that pretty extensively - can you see if that’s your mod version if you hover over turning it on/off in the mod menu? If not, I believe unsubscribing and resubscribing will force an update.

As far as code collision, I think as long as you hit save and apply with the mods the old script will be fully changed.
Senast ändrad av victoriaposting; 20 nov @ 10:19
victoriaposting  [utvecklare] 20 nov @ 10:17 
If all that stuff checks out, the only thing I could think to do is ask you to send me the files that workshop has given you by going to your mods folder and zip a copy of my mod up / email it
victoriaposting  [utvecklare] 20 nov @ 10:23 
Oh! Also, since I don’t remove expensive education if a child has been given it, are these the same children? Unfortunately you may have to manually change their education if we’re talking the same save
Senast ändrad av victoriaposting; 20 nov @ 10:23
Q-tyan 20 nov @ 12:11 
I resubscribed mode in steam and now it seems all good )
ty <3
victoriaposting  [utvecklare] 20 nov @ 14:02 
wonderful!!! I'm glad - thanks for the patience. Apparently steam is very bad at delivering updates
Love your mod, keep up the great work! I've noticed an issue with the occasional alert banner that pops up, it only lasts for a brief time, but every time I move my mouse cursor over it, my game hangs for a good 15-20 seconds. I don't know if it's a problem on my end, but I just can't help myself, every time the banner drops, I have to go to it... EVERY SINGLE TIME! I just can't stop myself lol.

If it's not something you can fix or if it's on my end, I will just learn to deal with it and try to control myself. I'd rather deal with the game hanging on occasion than not use your mod =)
victoriaposting  [utvecklare] 23 nov @ 21:15 
hmm, I'll look at it - I have the occasional banner too (when a child is made before we can check it) but havent had the hang happen. I maybe just ignore it too much, I'll test
I'll do some more testing tomorrow, it might be something on my end causing it. Apologies for posting before confirming anything, I should know better than that lol
yesterday it worked but in today not working. (sorry my English)
victoriaposting  [utvecklare] 24 nov @ 0:59 
Hi Andeo - did you see the new update notes? If you mean you have to select for your heir now, thats intended because people wanted to pick for that one kid
victoriaposting  [utvecklare] 24 nov @ 1:01 
@GDI_JeffL no problem -- I am having a hard time testing this because tbh the game lags a little for me on every tick if I try to do anything in that like, quarter second. Since I play with the maximize tick speed setting, it isn't smooth. I wonder if the issue is that its coming and going really fast though?
Ignus 29 nov @ 21:51 
I'm running into some really long hangs whenever mousing over the notification, or when the mod runs it seems, it lags for over a solid minute with Ottomans in the late 1500s. I hope you are able to chase this down! Thanks for your hard work :)
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