Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Sins Of The Mother - Sins of the Hustle =COMPLETE EDITION= Version 3.004
ZoomFrenzy  [开发者] 12 小时以前
Sins Of The Mother: Sins Of The Hustle =Complete Edition= Balance Submissions and guide
Balance Submissions and Guide

This is where you can submit balancing submissions for each of the characters! Before submitting anything, please read the guide below! If you don't pay attention to this before submitting anything, we might not address your submission!


Please Read before Submissions or Queries



My character has an unreasonable/losing match-up against a SOTH character!/ This character has something that's too strong!!!

We're only focusing on interactions within our cast first and Vanilla as a secondary basis, if it's not either of those two, we'll be hesitant to do anything about it


My favorite SOTH character has an unreasonable match-up against another X Modded character/ My favorite SOTH character is too weak!

We're only focusing on interactions within our cast first and Vanilla as a secondary basis, if it's not either of those two, we'll be hesitant to do anything about it. But if they're too weak, we'll probably know.


When I attack a Hit Cancel-able projectile, it doesn't hit cancel!

If your character mostly uses Iasa on Hit instead of Hit Cancel, your stuff won't hit cancel. We have an internal function that makes stuff hitcancel on projectiles even if the Iasa follows
all the way through.


Follow up, But other modded characters have a projectile that forces a Hit Cancel!

We decided to go with something we perceived to be more ivy compliant and have the characters internally handle any problems that come up instead. For the most part, other mods seems to have sorted out that compatibility, and ours shouldn't create too many problems if you optionally decided to face our mods with theirs

This Soth character doesn't have any Neutral/Lacks a fundamental gameplan, ETC.:

Feel free to support it! Just keep in mind that some characters gameplans weren't entirely completed before the deadline, they'll be completed in a future update!


These characters do a lot of damage/ these characters can win neutral a lot!

This question is more hypothetical, but we designed these characters in such a way to promote making games shorter. This could mean a character wins neutral a bit more, a character does a lot of damage. And in the future, games might end in 2 (and a half) interactions instead of the standard 3 on each side.
Treat it a bit as it's own game that uses Yomi Hustle
as an engine. And feel free to uninstall if there are things you aren't able to compromise on, we'll understand, really!



When submitting

Please do not submit issues that you have with the character in isolation (that is to say, only from vibes without any experience.)
If it's something that not Vanilla nor another SOTH character is able to handle, feel free to submit an example of an interaction you've had. If it's only correlated to match-ups with other modded characters, there's no need.