Garry's Mod

Garry's Mod

Voxel Destruction
Zombie 11 月 13 日 上午 7:14
Do it to maps next
yes balls
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正在显示第 1 - 13 条,共 13 条留言
12v 11 月 13 日 上午 9:13 
man i think if he make it we will see every map transform into a teardown map
Ty4a  [开发者] 11 月 13 日 上午 10:26 
possible
{BenT!no} 11 月 13 日 上午 10:46 
You cant do this to maps. Its basically impossible
Ty4a  [开发者] 11 月 13 日 上午 10:53 
with BSP Parser - possible
silver 11 月 13 日 上午 10:55 
if its done this might be the best addon known to man
Zombie 11 月 13 日 上午 11:19 
引用自 Ty4a
with BSP Parser - possible
if you do it, itd probably be good to make the map regenerate aswell as a limit to how many brushes can be damaged
Ty4a  [开发者] 11 月 13 日 上午 11:48 
i love this
M3R 11 月 13 日 下午 2:48 
oh wow, gmod becoming Teardown. Peak that it supports maps too
at this point they should make it so you can port gmod maps to teardown
S.D.U AUS 11 月 14 日 上午 9:57 
I’m surprised that is (technically) possible, not even jazz did it; though you're just copying the map's bsps to an empty map and putting them as voxelized entities, so this doesn't actually break any of source's limits (baked brushes cannot be modified)
最后由 S.D.U AUS 编辑于; 11 月 14 日 上午 11:04
引用自 Ty4a
see https://www.youtube.com/watch?v=irHzA6ioqCg
probably needs optimization but it works
{BenT!no} 11 月 16 日 上午 5:54 
Damn, i never knew gmod = every game ever made
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