Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật








Error in static constructor of SUNSET3.SimpleClass: System.TypeInitializationException: The type initializer for 'SUNSET3.SimpleClass' threw an exception. ---> System.ArgumentOutOfRangeException: StartIndex cannot be less than zero.
Parameter name: startIndex
[Ref 1ADF7900]
at System.String.Substring (System.Int32 startIndex, System.Int32 length) [0x00004] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.String.Substring (System.Int32 startIndex) [0x00008] in <51fded79cd284d4d911c5949aff4cb21>:0
at SUNSET3.SimpleClass+Ado.Doing () [0x00453] in <5a08240b17e54a5b9f090f89a505f14d>:0
SUNSET3.SimpleClass..cctor()
--- End of inner exception stack trace ---
[Ref 5A9A2E10] Duplicate stacktrace, see ref for original
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch7(System.String)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.StaticConstructorOnStartupUtility.CallAll_Patch6()
[Core, Assembly-CSharp.dll] Verse.PlayDataLoader+<>c.<DoPlayLoad>b__4_4()
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch1()
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.UpdateCurrentAsynchronousEvent()
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.LongEventsUpdate(System.Boolean& sceneChanged)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Root.Update_Patch2(Verse.Root)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Root_Entry.Update_Patch1(Verse.Root_Entry)
第一段黄字
Bullet_XYM35_ad_cy654772 tried to register out of bounds at (174, 0, 375). Destroying.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingGrid.RegisterInCell_Patch1 (Verse.ThingGrid,Verse.Thing,Verse.IntVec3)
Verse.ThingGrid:Register (Verse.Thing)
Verse.Thing:set_Position (Verse.IntVec3)
Verse.Projectile:TickInterval (int)
SUNSET3.TailBullet_cy:BaseTickInterval (int)
SUNSET3.TailBullet_cy:TickInterval (int)
SUNSET3.AirDefenseBullet_cy:TickInterval (int)
Verse.Thing:DoTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch1 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
第一段红字
Bullet_XYM35_ad_cy654772 tried to de-register out of bounds at (174, 0, 375)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingGrid.DeregisterInCell_Patch1 (Verse.ThingGrid,Verse.Thing,Verse.IntVec3)
Verse.ThingGrid:Deregister (Verse.Thing,bool)
Verse.Thing:DeSpawn (Verse.DestroyMode)
Verse.ThingWithComps:DeSpawn (Verse.DestroyMode)
Verse.Thing:Destroy (Verse.DestroyMode)
Verse.ThingWithComps:Destroy (Verse.DestroyMode)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingGrid.RegisterInCell_Patch1 (Verse.ThingGrid,Verse.Thing,Verse.IntVec3)
Verse.ThingGrid:Register (Verse.Thing)
Verse.Thing:set_Position (Verse.IntVec3)
Verse.Projectile:TickInterval (int)
SUNSET3.TailBullet_cy:BaseTickInterval (int)
SUNSET3.TailBullet_cy:TickInterval (int)
SUNSET3.AirDefenseBullet_cy:TickInterval (int)
Verse.Thing:DoTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch1 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
第二段红字
Tried to get valid region out of bounds at (174, 0, 375)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.RegionGrid:GetValidRegionAt_NoRebuild (Verse.IntVec3)
Verse.Thing:DeSpawn (Verse.DestroyMode)
Verse.ThingWithComps:DeSpawn (Verse.DestroyMode)
Verse.Thing:Destroy (Verse.DestroyMode)
Verse.ThingWithComps:Destroy (Verse.DestroyMode)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingGrid.RegisterInCell_Patch1 (Verse.ThingGrid,Verse.Thing,Verse.IntVec3)
Verse.ThingGrid:Register (Verse.Thing)
Verse.Thing:set_Position (Verse.IntVec3)
Verse.Projectile:TickInterval (int)
SUNSET3.TailBullet_cy:BaseTickInterval (int)
SUNSET3.TailBullet_cy:TickInterval (int)
SUNSET3.AirDefenseBullet_cy:TickInterval (int)
Verse.Thing:DoTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch1 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
第三段红字
Exception ticking Bullet_XYM35_ad_cy654772: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 49B2774F]
at Verse.Thing.set_Position (Verse.IntVec3 value) [0x0008f] in <46372f5dadbf4af8939e608076251180>:0
at Verse.Projectile.TickInterval (System.Int32 delta) [0x00060] in <46372f5dadbf4af8939e608076251180>:0
at SUNSET3.TailBullet_cy.BaseTickInterval (System.Int32 delta) [0x00001] in <37eeadddbebc45fdb34913c15b7937cd>:0
at SUNSET3.TailBullet_cy.TickInterval (System.Int32 delta) [0x0007c] in <37eeadddbebc45fdb34913c15b7937cd>:0
at SUNSET3.AirDefenseBullet_cy.TickInterval (System.Int32 delta) [0x0049f] in <37eeadddbebc45fdb34913c15b7937cd>:0
at Verse.Thing.DoTick () [0x000eb] in <46372f5dadbf4af8939e608076251180>:0
at Verse.TickList.Tick () [0x00157] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch1 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
这这个段循环有几个米莉安就出几次
而后还有一个多次循环的红字
Exception ticking Bullet_XYM35_ad_cy654780 (at (139, 0, 172)): System.IndexOutOfRangeException: Index was outside the bounds of the array.
[Ref B216FF9D]
at Verse.IntGrid.get_Item (Verse.IntVec3 c) [0x00012] in <46372f5dadbf4af8939e608076251180>:0
at RaisedStuff.Patch_RaisedTarget_Projectile_FlyOver.Prefix (Verse.Thing thing, Verse.Projectile __instance, System.Boolean& __result, UnityEngine.Vector3 ___origin, UnityEngine.Vector3 ___destination) [0x00048] in <ee4f5f4e459b4b05893c29adb85c6c46>:0
at Verse.Projectile.CanHit (Verse.Thing thing) [0x00013] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX Mjeiouws.RoofTurrets: Boolean RaisedStuff.Patch_RaisedTarget_Projectile_FlyOver:Prefix(Thing thing, Projectile __instance, Boolean& __result, Vector3 ___origin, Vector3 ___destination)
at Verse.Projectile.CheckForFreeIntercept (Verse.IntVec3 c) [0x00060] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER OskarPotocki.VEF: IEnumerable`1 VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch:Transpiler(IEnumerable`1 codeInstructions)
- POSTFIX OskarPotocki.VEF: Void VEF.Weapons.TeslaProjectile+ProjectilePatches:Postfix()
at Verse.Projectile.CheckForFreeInterceptBetween (UnityEngine.Vector3 lastExactPos, UnityEngine.Vector3 newExactPos) [0x00171] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER OskarPotocki.VEF: IEnumerable`1 VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch:Transpiler(IEnumerable`1 codeInstructions)
- PREFIX Dubwise.Rimatomics: Boolean Rimatomics.HarmonyPatches+H_CheckForFreeInterceptBetween:Prefix(Projectile __instance, Vector3 lastExactPos, Vector3 newExactPos, Boolean& __result)
at Verse.Projectile.TickInterval (System.Int32 delta) [0x00074] in <46372f5dadbf4af8939e608076251180>:0
at SUNSET3.TailBullet_cy.BaseTickInterval (System.Int32 delta) [0x00001] in <37eeadddbebc45fdb34913c15b7937cd>:0
at SUNSET3.TailBullet_cy.TickInterval (System.Int32 delta) [0x0007c] in <37eeadddbebc45fdb34913c15b7937cd>:0
at SUNSET3.AirDefenseBullet_cy.TickInterval (System.Int32 delta) [0x0049f] in <37eeadddbebc45fdb34913c15b7937cd>:0
at Verse.Thing.DoTick () [0x000eb] in <46372f5dadbf4af8939e608076251180>:0
at Verse.TickList.Tick () [0x00157] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch1 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
这段红字我让AI简单跑了一下说是我为了解决射界问题用的Raised Platforms的问题。但是我的35炮也不在这这个平台上。所以要是兼容性问题那就当我没说,我回头把这玩意下了。