Halo: The Master Chief Collection

Halo: The Master Chief Collection

Forge World - Halo 3
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Ryno  [开发者] 11 月 1 日 上午 10:42
Bug reports/issues
Please report any bugs or issues you have with the mod.

KNOWN ISSUES:

-MAJOR ISSUE: Vehicle projectiles are dying out after a very short range. Being investigated.

-Currently there is no player boundary item. Hemorrhage is open air, don't be a jerk and play fairly!

-Some custom vehicles do not currently have strings. This will be fixed and should not impact your forge maps.

-R3ACH weapons may use incorrect strings or item pickups. This may be fixed if it poses an issue, and will not impact your forge maps.

-Currently no kill volume in water. Will not impact forge maps when implemented

-All variants of the falcon are currently the same. I will be creating my own tags but for now these are essentially place holder to reserve a spot on the palette.

-Pelican, Phantom, Longsword, and Dish Antenna are unable to be manipulated by the forge editor. This is being looked into.

-Shaders for glass and certain metals are work in progress. This should not impact maps when changed.

-Lightmaps are not final. Gulch cave is currently too dark as the lights ended up too small. This is being worked on and may potentially impact your forge maps. My current tests have not impacted my forge maps but I cannot guarantee it won't have an effect.

-Effect scenery like the waterfalls are not properly implemented. Should have no impact on maps when corrected.

-There may be areas with instance object flickering. I have only found one spot and it is out of the way enough but there may be more.


-The main grass decorator was not rendering properly when using the Reach values. Currently has been handplaced and absent in spots. Should not impact forge maps when fixed.


SOLVED:

--Instance geometry on Island lacks collision. Fixed. Did not affect existing forge variants

--Lights in cave brightened. Did not affect existing forge variants

--Fixed missing materials effecting one piece of instance geometry
最后由 Ryno 编辑于; 11 月 2 日 上午 11:53
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LOL DUDE 11 月 2 日 下午 8:07 
Got a few things to report on my end:
  • The Grenade Launcher has a space in front of its name in the Forge menu, and lacks a firing animation
  • The Jackrabbit lacks engine and mid-air grenade explosion sounds, and its grenade launcher incorrectly uses the Brute Shot's ready sound instead of its firing sound when shooting
  • The Longsword's pilot seat is difficult to get into, and the vehicle itself handles strangely (wobbles back and forth when making sharp turns)
  • Piloting a Phantom freezes the game
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