饥荒联机版

饥荒联机版

Skilltree Loadouts
冰冰羊 11 月 11 日 上午 4:30
Chinese Translation
Hello, I have created a Chinese translation for this mod. You can copy the following code into the mod.

-- modinfo.lua
local function en_zh(en, zh) -- Other languages don't work return (locale == "zh" or locale == "zhr" or locale == "zht" or locale == "ch" or locale == "chs") and zh or en end name = en_zh("Skilltree Loadouts", "技能树预设") description = en_zh("Allows you to create and load named presets for each character's skilltree.", "允许您为每个角色创建和加载不同的技能树预设。")

-- modmain.lua
local lang = GLOBAL.LanguageTranslator.defaultlang or "en" local languages = { zh = "zh", -- Chinese for Steam zhr = "zh", -- Chinese for WeGame ch = "zh", -- Chinese mod chs = "zh", -- Chinese mod sc = "zh", -- simple Chinese zht = "zh", -- traditional Chinese for Steam chinese = "zh", -- Chinese mod tc = "zh", -- traditional Chinese cht = "zh", -- Chinese mod } if languages[lang] ~= nil then lang = languages[lang] else lang = "en" end local strings = { en = { TITLE = "Skilltree Presets", LOAD = "Load Preset", LOAD_DISABLED = "Cannot load presets after spawning as character", SAVE = "Save Preset", DELETE = "Delete Preset", DEFAULT_NAME = "Saved Preset", EMPTY = "Empty Preset", NAME_PROMPT = "Preset name" }, zh = { TITLE = "技能树预设", LOAD = "加载预设", LOAD_DISABLED = "选择角色后无法加载预设", SAVE = "保存预设", DELETE = "删除预设", DEFAULT_NAME = "已保存的预设", EMPTY = "空预设", NAME_PROMPT = "预设名称", }, } STRINGS.UI.SKILLTREE_PRESETS = strings[lang]
最后由 冰冰羊 编辑于; 11 月 11 日 上午 4:37