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2a. Can't reliably reproduce this bug (once occurred on the second bath by taking a bath twice, once with full tub, another when there's ~70 water).
When taking a bath in the tub, the bathing animation doesn't play. The character vaults in the bath, does an instant action then jumps out.
2b. There's a water splashing sound looped infinitely when 2a occurs (doesn't always happen when 2a occurs).
Tested on vanilla 42.11 debug. There're no error logs that appeared when these occurs.
I have almost the same issue :
i play with 4h/day, and filling a bathtub is really long.
I confirm the sound loop, very annoying.
But animations are ok for me.
tested on 42.12.3
*I'll work to adjust the Fill Water speed to match the game speed.
*Currently, there are only three things that trigger the end of the bathing action.
1. Pressing W on the keyboard.
2. The water temperature exceeds 45 degrees.
3. The end time of the action arrives.
Do any of these apply to you?
*About the sound loop issue, I'll investigate and fix.
I can't reliably recreate this bug. I'll give more info if I stumble into it again.
On another note, can you make it so pressing any movement keys will cancel the action? Maybe add that pressing shift+move will trigger a faster cancel similar to how vanilla standing from sitting is. Thank you.
When I wrote the code, I was planning to play the animation of wash body depending on the key pressed, so as a remnant of that, only W corresponds to GetUp...
I will change this so that any movement key will get up. I am also considering changing the animation speed when used in combination with the Shift key. These will be done in the next update.
The issue of the instantly out of the bathing is under investigation...
Hi, I stumbled upon a bug that doesn't happen prior to the update. When trying to take a bath, the character now says there's no place to prepare for bathing (10721 10632 0). In 10876 10189 1, the character can take a bath but when bathing, only sits there without other animation playing and produces endless errors.
https://pastebin.com/7z5r6dtX
Zombies are also unable to attack the player when taking a bath, they just stand there aggravated on sight of the player in the tub (also happens prior to the update).
Tested on 42.11 debug.
I have fixed that issue.
I think the animation not playing is due to a bug in a previous update.
I just did a hotfix so that issue shouldn't occur now. Steam sometimes neglects to update mods, re-subscribe the mods should instantly update them.
This was the first and last time there was a bug with the sound, I cured it by rebooting the save, however my character catches the maximum level of stress after taking a bath with warm water.
I have this same issue with my timescale set to 1 hour instead of the default 1 hour 30 minutes. Could this be a reason for it? Some other mods have issues with timing when this is the case