Project Zomboid

Project Zomboid

Airdrops
computer.pers  [pengembang] 24 Okt @ 7:28am
Loot tables
local AirdropCategories = {
medical = {
"MedicalClinicDrugs", "MedicalStorageDrugs", "PharmacyDrugs",
-- инструменты и расходники
"MedicalClinicTools", "MedicalStorageTools",
-- форма/одежда медработников
"MedicalClinicOutfit", "MedicalStorageOutfit", "LaundryHospital",
"SafehouseMedical", "SafehouseMedical_Mid", "SafehouseMedical_Late"
},
tools = {
"ToolStoreTools", "GarageTools", "GigamartTools", "ArmyHangarTools", "ToolStoreMisc", "PoliceEvidence", "RailYardTools", "SafehouseLighting_Late"
},
survival = {
"HuntingLockers", "Hunter", "CampingLockers", "SurvivalGear", "Trapper", "SafehouseLighting"
},
weapons = {
"PoliceLockers", "LockerArmyBedroom", "PawnShopGunsSpecial", "DrugLabGuns", "FirearmWeapons_Late", "GarageFirearms",
"GunStoreGuns", "GunStoreRifles", "FirearmWeapons_Mid", "FirearmWeapons_Late"
},
materials = {
"CrateMechanics", "CrateMetalwork", "CratePlaster", "CrateConcrete", "CrateLumber"
},
ammunition = {
"GunStoreAmmunition", "PoliceStorageAmmunition"
},
hay = {
"FarmStorageHay", "BarnHay", "entity_haybundles"
},
animal_feed = {
"FarmStorageAnimalFeed", "AnimalFeeder", "FarmSupplies", "CrateAnimalFeed"
},
food = {
"GigamartBaking", "GigamartCannedFood", "GigamartDryGoods", "GigamartFridgeDrink", "GigamartFridgeButcher",
"GroceryStorageCanned", "GroceryStorageDryGoods", "KitchenDryFood", "SafehouseFood", "SafehouseFood_Mid", "SafehouseFood_Late",
"SafehouseStove", "SafehouseStove_Mid", "SafehouseStove_Late"
},
drinks = {
"BarCounterLiquor", "BarShelfLiquor", "GigamartBeverages", "FridgeBeverage", "KitchenBottles"
},
kitchenware = {
"KitchenDishes", "KitchenPots", "KitchenUtensils", "GigamartHousewares"
},
junk = {
"CrateRandomJunk", "GigamartHousewaresMisc", "ToolStoreMisc", "PetShopShelf", "SafehouseBin", "SafehouseBin_Mid", "SafehouseBin_Late",
"SafehouseWasher", "SalonCounter", "SalonShelfHaircare", "SchoolLockersBad", "SecurityDesk"
},
accessories = {
"ClothingStoreWomen", "ClothingStorageAll", "SalonShelfTowels", "SchoolGymSportsGear", "ScienceMisc"
},
bags = {
"CampingStoreGear", "CampingStoreBackpacks", "ClothingStorageAll"
},
books = {
"SafehouseBookShelf", "SafehouseFireplace", "SafehouseFireplace_Late", "SchoolLockers"
},
clothing = {
"WardrobeGeneric", "WardrobeMan", "WardrobeWoman", "ClothesStorageAll", "ClothingStoreMen", "ClothingStoreWomen", -- старые записи для совместимости
"ClothingRack", "ClothingStorageAllJackets", "ClothingStorageAllShirts", "ClothingStorageFootwear", "ClothingStorageHeadwear", "ClothingStorageLegwear",
"ClothingStoresShoes", "ClothingStoresPants", "ClothingStoresShirts", "ClothingStoresJackets", "BedroomDresser", "Locker",
"ClothingStoresSummer", "VacationStuff", "ZippeeClothing", "ArmySurplusOutfit", "ConstructionWorkerOutfit", "ArmyStorageOutfit", "LockerArmyBedroomHome",
"ArmyHangarOutfit", "SafehouseArmor", "SafehouseArmor_Mid", "SafehouseArmor_Late"
}
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currently the loot table spawns a decently long list of dev items from a number of mods. but the most consistant is from vanilla foods expanded. https://i.imgur.com/dPexuS6.png
is it possable to exclude any items using the vfx.distribution as those are all dev items. they dont exist. or have texures. if you loot/drop them they instantly vanish. at least according to the dev they dont exist in the loot table and should not be spawnable :(
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