Project Zomboid

Project Zomboid

RV Fenix
Kasualidad  [开发者] 10 月 19 日 下午 3:35
Problems, Bugs? - Here!
Questions and bugs here please, comments on the main post will be deleted
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Tenshi Ikari 10 月 19 日 下午 4:57 
I just downloaded, enabled this mod and I got this. I don't know if it'll do anything if I start a new game but i'm about to find out.

`se.krka.kahlua.vm.KahluaException: RVFenix_HUD_Bulb.lua:113: unexpected symbol near `/`
at org.luaj.kahluafork.compiler.LexState.lexerror(LexState.java:278)
at org.luaj.kahluafork.compiler.LexState.syntaxerror(LexState.java:289)
at org.luaj.kahluafork.compiler.LexState.prefixexp(LexState.java:1123)
at org.luaj.kahluafork.compiler.LexState.primaryexp(LexState.java:1136)
at org.luaj.kahluafork.compiler.LexState.simpleexp(LexState.java:1217)
at org.luaj.kahluafork.compiler.LexState.subexpr(LexState.java:1309)
at org.luaj.kahluafork.compiler.LexState.subexpr(LexState.java:1318)
at org.luaj.kahluafork.compiler.LexState.expr(LexState.java:1327)
at org.luaj.kahluafork.compiler.LexState.explist1(LexState.java:1042)
at org.luaj.kahluafork.compiler.LexState.funcargs(LexState.java:1065)
at org.luaj.kahluafork.compiler.LexState.primaryexp(LexState.java:1155)
at org.luaj.kahluafork.compiler.LexState.exprstat(LexState.java:1697)
at org.luaj.kahluafork.compiler.LexState.statement(LexState.java:1785)
at org.luaj.kahluafork.compiler.LexState.chunk(LexState.java:1796)
at org.luaj.kahluafork.compiler.LexState.block(LexState.java:1356)
at org.luaj.kahluafork.compiler.LexState.ifstat(LexState.java:1626)
at org.luaj.kahluafork.compiler.LexState.statement(LexState.java:1742)
at org.luaj.kahluafork.compiler.LexState.chunk(LexState.java:1796)
at org.luaj.kahluafork.compiler.LexState.block(LexState.java:1356)
at org.luaj.kahluafork.compiler.LexState.test_then_block(LexState.java:1605)
at org.luaj.kahluafork.compiler.LexState.ifstat(LexState.java:1616)
at org.luaj.kahluafork.compiler.LexState.statement(LexState.java:1742)
at org.luaj.kahluafork.compiler.LexState.chunk(LexState.java:1796)
at org.luaj.kahluafork.compiler.LexState.body(LexState.java:1032)
at org.luaj.kahluafork.compiler.LexState.localfunc(LexState.java:1641)
at org.luaj.kahluafork.compiler.LexState.statement(LexState.java:1770)
at org.luaj.kahluafork.compiler.LexState.chunk(LexState.java:1796)
at org.luaj.kahluafork.compiler.LexState.compile(LexState.java:198)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:132)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:124)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:621)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:585)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:571)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:430)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:321)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:483)
at zombie.core.Core.ResetLua(Core.java:5046)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:210)
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:70)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:191)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:851)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1765)
at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1638)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1593)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1593)
at zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1700)
at zombie.ui.UIManager.updateMouseButtons(UIManager.java:866)
at zombie.ui.UIManager.update(UIManager.java:725)
at zombie.GameWindow.logic(GameWindow.java:329)
at zombie.GameWindow.frameStep(GameWindow.java:923)
at zombie.GameWindow.mainThreadStep(GameWindow.java:647)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`
Ripper 10 月 19 日 下午 5:31 
I’m getting repeated Lua syntax errors related to RVFenix in my debug log, which seem to affect performance after a few minutes of gameplay (severe lag until restart).

Here are the relevant lines from my debuglog.txt:

RVFenix_HUD_Bulb.lua:113: unexpected symbol near '/'
RVFenix_HUD_Bulb.lua:113: unexpected symbol near '/'
RVFenixServer.lua:73: '<eof>' expected near 'end'
Kasualidad  [开发者] 10 月 20 日 上午 12:25 
It's an empty, unimportant file.
Kasualidad  [开发者] 10 月 20 日 上午 1:08 
Updating clean errors: Solved ♥
Why do I choose 6 on 12 and it spawns 3 on 2?
Kasualidad  [开发者] 10 月 24 日 上午 10:31 
Why do I choose 6 on 12 and it spawns 3 on 2?
There is a slight mismatch with the sizes, I'm trying to fix it.
Kasualidad  [开发者] 10 月 24 日 上午 10:33 
The list of defined vehicles is only so they can be edited from the sandbox; it's not a list of all compatible vehicles. The mod scans each vehicle and decides whether or not it needs an interior. The defined vehicles are to ensure that they are added to the interior, as some didn't have a category.
Can I break down the walls with a sledgehammer and expand the house on my own? It won't hurt if I do that and then build the floor and walls back up.
Rab61 10 月 27 日 上午 12:38 
After I used this function with the "v" key, the character was teleported to an area that can't be found even when opening the map. How do I get back to the car?
Kasualidad  [开发者] 10 月 27 日 上午 4:07 
This only happens when you've installed the mod while the game is running. The description already states that it should only be used on new games.
Hustler Dos 10 月 27 日 下午 11:41 
Why is this teleporting me to the same interior despite use a different car
Kasualidad  [开发者] 10 月 28 日 上午 7:39 
引用自 Hustler Dos
Why is this teleporting me to the same interior despite use a different car
En proceso de corrección, ocurre en algunos vehiculos
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