雨世界

雨世界

Immersive World
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farge_goty  [开发者] 10 月 6 日 上午 7:27
Bugs/errors
Write your bugs/errors here (if there in Rain World folder, add exceptionLog.txt)
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正在显示第 1 - 13 条,共 13 条留言
Screen freezes on loading when playing on any of the modes in arena except Safari.
Sometimes music continues playing.
farge_goty  [开发者] 10 月 11 日 上午 4:52 
引用自 Factual Snowdrop
Screen freezes on loading when playing on any of the modes in arena except Safari.
Sometimes music continues playing.
can you send exceptionlog?
引用自 farge_goty
引用自 Factual Snowdrop
Screen freezes on loading when playing on any of the modes in arena except Safari.
Sometimes music continues playing.
can you send exceptionlog?

NullReferenceException: Object reference not set to an instance of an object
ImmersiveWorld.Plugin.GetThreat (AbstractCreature absCrit) (at <e5e773b5e8d1489b98f3853e768b9d66>:0)
ImmersiveWorld.Plugin.VirtualMicrophone_Update (On.VirtualMicrophone+orig_Update orig, VirtualMicrophone self) (at <e5e773b5e8d1489b98f3853e768b9d66>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<VirtualMicrophone::Update>?-1467318400(VirtualMicrophone)
RoomCamera.Update () (at <477ce972de094f10bdadd556875c57af>:0)
RainWorldGame.Update () (at <477ce972de094f10bdadd556875c57af>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
ProcessManager.Update (System.Single deltaTime) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorld.Update () (at <477ce972de094f10bdadd556875c57af>:0)
farge_goty  [开发者] 10 月 11 日 上午 11:04 
引用自 Factual Snowdrop
引用自 farge_goty
can you send exceptionlog?

NullReferenceException: Object reference not set to an instance of an object
ImmersiveWorld.Plugin.GetThreat (AbstractCreature absCrit) (at <e5e773b5e8d1489b98f3853e768b9d66>:0)
ImmersiveWorld.Plugin.VirtualMicrophone_Update (On.VirtualMicrophone+orig_Update orig, VirtualMicrophone self) (at <e5e773b5e8d1489b98f3853e768b9d66>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<VirtualMicrophone::Update>?-1467318400(VirtualMicrophone)
RoomCamera.Update () (at <477ce972de094f10bdadd556875c57af>:0)
RainWorldGame.Update () (at <477ce972de094f10bdadd556875c57af>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
ProcessManager.Update (System.Single deltaTime) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorld.Update () (at <477ce972de094f10bdadd556875c57af>:0)
should be fixed now
Dj SoundBreaker 10 月 12 日 上午 9:52 
idk why my screan black whent I die or whit jolly coop the plauer 1 die
farge_goty  [开发者] 10 月 12 日 上午 11:01 
引用自 Dj SoundBreaker
idk why my screan black whent I die or whit jolly coop the plauer 1 die
press MAP to switch camera to other player (space or any button that opens map)
Dj SoundBreaker 10 月 13 日 下午 11:01 
Ok but you work for a fix?
panini 10 月 17 日 上午 2:14 
for some reason half the sounds won't play and the wind sound effect just starts randomly at full strength with no warning for a few seconds even though i'm just walking
farge_goty  [开发者] 10 月 17 日 上午 3:21 
引用自 panini
for some reason half the sounds won't play and the wind sound effect just starts randomly at full strength with no warning for a few seconds even though i'm just walking
can you send exceptionLog?
sylnege 10 月 18 日 上午 3:35 
The game crashed upon entering the Badlands for the first time from Spinning Top. After crashing it seems to corrupt a DrillCrab or something during the save so I can't reload my save without a backup. It seems like a consistent crash too. Here's the exception log:

IndexOutOfRangeException: Index was outside the bounds of the array.
RoomCamera.UpdateRippleData (Room updateRoom, System.Int32 camPos) (at <477ce972de094f10bdadd556875c57af>:0)
RoomCamera.WarpMoveCameraActual (Room newRoom, System.Int32 camPos) (at <477ce972de094f10bdadd556875c57af>:0)
(wrapper dynamic-method) OverWorld.DMD<OverWorld::WorldLoaded>(OverWorld,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<OverWorld::WorldLoaded>?590894080(OverWorld,bool)
SBCameraScroll.OverWorldMod.OverWorld_WorldLoaded (On.OverWorld+orig_WorldLoaded orig, OverWorld over_world, System.Boolean warp_used) (at C:/steam/steamapps/common/Rain World/modding/sbcamerascroll/sourcecode/OverWorldMod.cs:14)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<OverWorld::WorldLoaded>?2123422720(OverWorld,bool)
OverWorld.Update () (at <477ce972de094f10bdadd556875c57af>:0)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::Update>(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?-1690443776(RainWorldGame)
SprobDesecratingGraves.StoryHooks.RainWorldGameUpdate (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at <6b8c6144afc24d0fa5414380eb458753>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?-1507971584(RainWorldGame)
MainLoopProcess.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
ProcessManager.Update (System.Single deltaTime) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorld.Update () (at <477ce972de094f10bdadd556875c57af>:0)
farge_goty  [开发者] 10 月 18 日 上午 5:14 
引用自 sylnege
The game crashed upon entering the Badlands for the first time from Spinning Top. After crashing it seems to corrupt a DrillCrab or something during the save so I can't reload my save without a backup. It seems like a consistent crash too. Here's the exception log:

IndexOutOfRangeException: Index was outside the bounds of the array.
RoomCamera.UpdateRippleData (Room updateRoom, System.Int32 camPos) (at <477ce972de094f10bdadd556875c57af>:0)
RoomCamera.WarpMoveCameraActual (Room newRoom, System.Int32 camPos) (at <477ce972de094f10bdadd556875c57af>:0)
(wrapper dynamic-method) OverWorld.DMD<OverWorld::WorldLoaded>(OverWorld,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<OverWorld::WorldLoaded>?590894080(OverWorld,bool)
SBCameraScroll.OverWorldMod.OverWorld_WorldLoaded (On.OverWorld+orig_WorldLoaded orig, OverWorld over_world, System.Boolean warp_used) (at C:/steam/steamapps/common/Rain World/modding/sbcamerascroll/sourcecode/OverWorldMod.cs:14)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<OverWorld::WorldLoaded>?2123422720(OverWorld,bool)
OverWorld.Update () (at <477ce972de094f10bdadd556875c57af>:0)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::Update>(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?-1690443776(RainWorldGame)
SprobDesecratingGraves.StoryHooks.RainWorldGameUpdate (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at <6b8c6144afc24d0fa5414380eb458753>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?-1507971584(RainWorldGame)
MainLoopProcess.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
ProcessManager.Update (System.Single deltaTime) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorld.Update () (at <477ce972de094f10bdadd556875c57af>:0)

I think it's a problem with sbcamerascroll and not my mod, because my mod doesn't even hook to any of that functions
sylnege 10 月 18 日 上午 8:56 
I tried using just camerascroll without the mod though and it was working... Weird.
riley_ 11 月 1 日 下午 4:23 
bug that motion sounds had as well which this still has: when performing a swim boost (pressing the jump button while swimming underwater), the wind sound from going really fast plays for a single frame and abruptly cuts off.
seemingly only happens with high enough swim speed (like on rivulet), unsure
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