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报告翻译问题








Sometimes music continues playing.
NullReferenceException: Object reference not set to an instance of an object
ImmersiveWorld.Plugin.GetThreat (AbstractCreature absCrit) (at <e5e773b5e8d1489b98f3853e768b9d66>:0)
ImmersiveWorld.Plugin.VirtualMicrophone_Update (On.VirtualMicrophone+orig_Update orig, VirtualMicrophone self) (at <e5e773b5e8d1489b98f3853e768b9d66>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<VirtualMicrophone::Update>?-1467318400(VirtualMicrophone)
RoomCamera.Update () (at <477ce972de094f10bdadd556875c57af>:0)
RainWorldGame.Update () (at <477ce972de094f10bdadd556875c57af>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
ProcessManager.Update (System.Single deltaTime) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorld.Update () (at <477ce972de094f10bdadd556875c57af>:0)
IndexOutOfRangeException: Index was outside the bounds of the array.
RoomCamera.UpdateRippleData (Room updateRoom, System.Int32 camPos) (at <477ce972de094f10bdadd556875c57af>:0)
RoomCamera.WarpMoveCameraActual (Room newRoom, System.Int32 camPos) (at <477ce972de094f10bdadd556875c57af>:0)
(wrapper dynamic-method) OverWorld.DMD<OverWorld::WorldLoaded>(OverWorld,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<OverWorld::WorldLoaded>?590894080(OverWorld,bool)
SBCameraScroll.OverWorldMod.OverWorld_WorldLoaded (On.OverWorld+orig_WorldLoaded orig, OverWorld over_world, System.Boolean warp_used) (at C:/steam/steamapps/common/Rain World/modding/sbcamerascroll/sourcecode/OverWorldMod.cs:14)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<OverWorld::WorldLoaded>?2123422720(OverWorld,bool)
OverWorld.Update () (at <477ce972de094f10bdadd556875c57af>:0)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::Update>(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?-1690443776(RainWorldGame)
SprobDesecratingGraves.StoryHooks.RainWorldGameUpdate (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at <6b8c6144afc24d0fa5414380eb458753>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?-1507971584(RainWorldGame)
MainLoopProcess.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <477ce972de094f10bdadd556875c57af>:0)
ProcessManager.Update (System.Single deltaTime) (at <477ce972de094f10bdadd556875c57af>:0)
RainWorld.Update () (at <477ce972de094f10bdadd556875c57af>:0)
I think it's a problem with sbcamerascroll and not my mod, because my mod doesn't even hook to any of that functions
seemingly only happens with high enough swim speed (like on rivulet), unsure