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报告翻译问题








* Sounds for the breathing that occurs after surfacing from low air, or after pushing too hard during starvation or as gourmand.
* Subtle sounds for the bubbles released by a bubble weed or creature low on air.
* Perhaps a noise for shivering while cold?
If visuals are being considered as well, here's one:
* When air is low, or gourmand/starvation exhaustion is kicking in, have a haze creep in. (Like the one with hunter on negative cycles, but grey instead of red, and no sound)
Now for the actual suggestions.
- Deafness on stun should fade out slower instead of disapearing the moment you stop being stunned, current implementations chops the audio too quick.
- Make the sounds actually muffled instead of very quiet on death and stun.
most of the slugcats would probaly not exactly be fearful when fighting a creature but just well, be in a state of adrenaline as they push themselves to kill the creature
this would be disabled by default tho
effect for when being affected by starvation (heartbeat, muffled sounds, blurry)
tu tu tu, tu tu tu, durururururuuuuuuu
JK
(meant to be the pizza time jingle if you couldn't tell)