Tabletop Simulator

Tabletop Simulator

Battleship But Pokemon - By: Peebr_Koifish
Mechanic idea - TMs
I mentioned this in a previous comment but in a future update to the this implementing TMs could be a cool way to add a little complexity?
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Syl 16 小时以前 
The TMs could be either offensive or defensive. For example: Thunderbolt and Baton Pass.
Thunderbolt could allow for a shot that hits three adjacent tiles in a jagged path (kind of in this shape of > ).
And baton pass could allow for an undamaged pokemon to switch places with another undamaged pokemon; swapped pokemon must share at least 1 tile as the one that was in its place and may not conflict with already placed pieces (i.e. pokeballs, TMs, substitutes, and other pokemon)

TMs should be announced when used
TMs and items from pokeballs probably shouldn't be able to be used in conjuncture with or in the same turn as an item.
最后由 Syl 编辑于; 16 小时以前
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