Caves of Qud

Caves of Qud

The Gadgets of Qud
The_MixMaster™  [开发者] 9 月 28 日 下午 5:35
Bug Reports
Please report any bugs you find with the mod here.
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avennelakanti 9 月 29 日 上午 5:30 
Kingmakers cannot affect heavy weapons - the code calls RelicGenerator.GetType which doesn't have a provision for heavy weapons. Yet the game can generate phase cannon relics as phase cannons are in the tier 8 rifle relic population table and applies rifle bestowals to relic phase cannons.
The_MixMaster™  [开发者] 9 月 29 日 下午 12:54 
引用自 avennelakanti
Kingmakers cannot affect heavy weapons - the code calls RelicGenerator.GetType which doesn't have a provision for heavy weapons. Yet the game can generate phase cannon relics as phase cannons are in the tier 8 rifle relic population table and applies rifle bestowals to relic phase cannons.

Thank you for testing things out. I’ll try to get around to some fixes/changes soon. I can probably get heavy weapons working but I’ll need to do some debugging and see what gets passed in for their type.
The_MixMaster™  [开发者] 10 月 11 日 上午 9:24 
引用自 avennelakanti
Kingmakers cannot affect heavy weapons - the code calls RelicGenerator.GetType which doesn't have a provision for heavy weapons. Yet the game can generate phase cannon relics as phase cannons are in the tier 8 rifle relic population table and applies rifle bestowals to relic phase cannons.

This has been fixed. It now treats heavy weapons as rifles.
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