Garry's Mod

Garry's Mod

gm_reservoir_a1 (Early Test)
Map Suggestions
The map, currently, is super well-made.
I love it, and its snowy aesthetic, but I think it could be BETTER.

Suggestions:

Breakable Windows
-Self-explanatory. The map would be more open for running/etc

Vents
-Could be anywhere, across the map, makes it more interesting.

Cabinets/Closets (big enough to fit players)
-Makes the map better for more contexts/etc
-Hide & Seek, etc

In summary, I'd like if the map had more hiding spots/secret areas, and were, in general, more accessible for hide and seek/survival minigames.
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add a random :melon: to the bottom of the lake, roped to a rock
If it has or gets a navmesh can it exclude the water? I use an NPC spreader and its really kinda annoying when the NPC's are 20,000 leauges under the sea
TonyPeppermint 9 月 30 日 上午 10:03 
It would be nice to see a campsite at the beach.
If it has or gets a navmesh can it exclude the water? I use an NPC spreader and its really kinda annoying when the NPC's are 20,000 leauges under the sea
there is a version of ZINV that stops underwater spawning
CALCIUM5975 10 月 17 日 下午 4:50 
Could there be some sort of PHX sized train track loop or a day version?
最后由 CALCIUM5975 编辑于; 10 月 17 日 下午 4:51
Bob 10 月 21 日 上午 7:44 
Factory,Or an Easter egg to me if that is too much(NOTE: Factory should have breakable windows,worker dead bodies that might look like the HL2 Beta Borealis ones,and a Flamethrower for any biological or etc. Waste.)
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