安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
A Wideshot companion hitting a top row enemy in the first slot WILL hit a bottom row enemy in the second slot.
This is because getting an Entity by index in a CardSlotLane seems to check upwards if the slot is empty; if there's only an entity in slot 3 then getting slot 1 or 2 will return it as well.
You can ask the CardSlotLane if the IndexOf(entity) is, indeed, the index you're looking for!
Also, just fixed Aprecia Issue, via a new update!
@semnmiesem9
If 「Inky」 has the 「Face Paint Charm」 equipped, it will die without any warning when deployed. This is likely because I also have the 「Stealthy Charm」 equipped (I haven’t checked the logs).
No it's just Face Paint charm, I just tested it and it just instantly died just with face paint charm equipped, will check what's causing that.
doesnt work for some reason, like i'm fully unable to play it
Alrifghty! I'll get to fixing it in the next update ASAP!!!
FIXED NOW, THANKS FOR NOTIFYING!