Garry's Mod

Garry's Mod

G ZEUS [BETA]
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puddingheh  [开发者] 9 月 6 日 上午 2:54
FAQ
Q - Why is it multiplayer only?
A - Due to network checks

Q - Will there be single player support?
A - I originally planned this for multiplayer. You can create a multiplayer game and play alone.

Q - This is work on evey gamemode?
A - Yes

Q - This is only for admins?
A - By default yes, but you can write zeus_admin_only 0( if you host of the multiplayer server or in dedicated server you need write in console of server not game.)

Q - How to change control keys?
A - In client settings G ZEUS. You can find them in right of the regular spawnmenu

Q - NPCs don't to follow the cursor when told to move somewhere
A - This only works on maps that support npc walking in general, i.e. navmesh, ai node.

Q - How do I like hide the icons of all the little bushes on every map ever?
A - in edit menu you can hide category of items.

And you can in client settings click on checkbox "show only editable objects" to mannualy add objects with context menu on empty space and select category of items and radius.

Q - Is it possible to add this or that to the context menu options?
A - You can just download addons for property menu.
Like https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=467224819 and https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=104607712
Or something else you can find in the workshop
最后由 puddingheh 编辑于; 9 月 19 日 上午 12:06
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正在显示第 1 - 15 条,共 36 条留言
Serjo 9 月 6 日 上午 7:05 
help cant open menu when i press G
puddingheh  [开发者] 9 月 6 日 上午 7:06 
引用自 Serjo
help cant open menu when i press G

Create multiplayer game
KINITO.dev 9 月 6 日 上午 10:08 
Help, I can only turn the object right and left, up and down, I can't. That is, I can't turn the object vertically, but I can turn it horizontally.
puddingheh  [开发者] 9 月 6 日 上午 10:42 
引用自 KINITO.dev
Help, I can only turn the object right and left, up and down, I can't. That is, I can't turn the object vertically, but I can turn it horizontally.

Have you tried pressing alt and dragging up or down while moving objects?
KINITO.dev 9 月 6 日 上午 10:49 
@puddingheh I mean I can't put the item vertically, that is, turn it over so that the bottom part is on top. also I read the description and it just says "you can rotate items with shift" but it only rotates horizontally and you need to rotate vertically
最后由 KINITO.dev 编辑于; 9 月 6 日 上午 10:51
puddingheh  [开发者] 9 月 6 日 上午 11:18 
引用自 KINITO.dev
@puddingheh I mean I can't put the item vertically, that is, turn it over so that the bottom part is on top. also I read the description and it just says "you can rotate items with shift" but it only rotates horizontally and you need to rotate vertically

Now I understand what you mean, there is no such functionality, because I would have to add additional logic and I would have to spend a lot of time for this, and it also seemed to me that no one would use it. Because single objects can be rotated using physgun
KINITO.dev 9 月 6 日 上午 11:25 
An update idea: the "Scripts" function will allow you to create something. That is, a section where you can create scripts. I think it will be lights, mirrors, effects, triggers, doors. Or add advanced rotation control, that is, not only by key, but also to display the x, y and z axes, along which you need to rotate, so that working with buildings is accurate. That is, x, y and z will be displayed there. If you want, you can copy this technique or just look at this in the "Ragdoll Mover" mod.
KINITO.dev 9 月 6 日 下午 1:33 
can you please add normal rotation because even my friends want it?
puddingheh  [开发者] 9 月 6 日 下午 1:34 
引用自 KINITO.dev
can you add normal rotation because even my friends want it?

I made the addon when I had free time, now during my studies I won’t be able to devote so much time to quickly add and test something.
KINITO.dev 9 月 6 日 下午 1:36 
but when you have a lot of free time, will you try?
puddingheh  [开发者] 9 月 6 日 下午 1:39 
引用自 KINITO.dev
but when you have a lot of free time, will you try?

I can't promise.
KINITO.dev 9 月 6 日 下午 1:42 
ok, i hope you can do it someday (i realized you don't promise):steamthumbsup:
ShieldyArmor 9 月 6 日 下午 3:57 
Good work as you might've guessed, wanted to suggest the ability to activate map buttons/classes from zeus if possible, as far as I understand it right now- you have to manually teleport and hit a button if you want to activate it.
Steel Rain 9 月 6 日 下午 4:39 
does this work with custom NPC weapons?
right now they just spawn with the default weapons
Plisehon 9 月 6 日 下午 11:18 
why is it multiplayer only?
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